View Full Version : Returning player : How does one make gold in UO nowadays the fastest ?
popps
04-23-2009, 06:32 AM
For a returning player to UO after years away, what would be the best way to make the most millions to catch up the fastest ?
Hunting what Monsters ? Where ? With what tenplate ?
Hunt monsters for loot and sell the loot ?
Does anything still even sell on vendors in the game ??
Bottom line is, in todays UO what is the best way to make the most gold the fastest ?
Thanks.
Connor_Graham
04-23-2009, 06:34 AM
If you haven't played in "years", then why were you posting so much garbage just a few months ago?
Hmmm?
IMO, you're one player we could do without, at least here on Stratics.
RichDC
04-23-2009, 06:42 AM
Honestly, Get lucky :p
Fastest from start(building char) to finish(acquiring wealth) would probably be a simple warrior,
Melee
parry
healing
anatomy
tactics
bushido
chivaly
Start aiming for 7x 100 skills.
The reason i say this temp is because its relativly cheap to start. Make a few thousand training in Haven do a few escorts, buy a rune book for ML dungeons and start on the Troglodytes(this drop quite good gold, bandies and occasionally some nice weapons) to start when i returned i use the newbie quest weapons to hunt with eventually got given a soul seeker.
Then once your a little more established start with champ spawns, will take a while but its probably the fastest way to get lucky, aside from that try the peerless and pray for a crimmy.
Believe me though...its not that fast. Maybe a month or 2 of hard work will get you a few mil(you could even make it of the trogs if you really wanted).
While you are in this process though remember...speculate to accumulate, spend money on solid weapons(couple 100k's) armour and such. Maybe start on a crafter as well, ingots sell well and eventually youll build up enough bods to get some nice runics to sell.
T'Challa
04-23-2009, 06:43 AM
If you haven't played in "years", then why were you posting so much garbage just a few months ago?
Hmmm?
IMO, you're one player we could do without, at least here on Stratics.
Angst, much?
Connor_Graham
04-23-2009, 06:58 AM
Not at all. Just one of almost every poster here on Stratics that the OP annoyed beyond belief with incredible whining about almost everything to do with UO. He's the only poster I can remember that succeeded in uniting even the worst board enemies against him. Even the most passive of Stratics posters got tired of his constant complaining.
popps
04-23-2009, 07:30 AM
Not at all. Just one of almost every poster here on Stratics that the OP annoyed beyond belief with incredible whining about almost everything to do with UO. He's the only poster I can remember that succeeded in uniting even the worst board enemies against him. Even the most passive of Stratics posters got tired of his constant complaining.
Have no idea what you are talking about.
I have not played UO for well over a year and a half; and even back then, I was playing it scarcely for lack of time.
I was thinking of coming back around Christmas but then due to RL issues and lack of real interest I didn't.
So, I am not sure at all about what you are talking about. What issues you recall I was complaining about and when ?
As in regards to the question about what might be most profitable to do in UO, I am not referring to new players needing to work from scratch but of players returning to the game thus having some skills and some gear to count on.
Only that they need to focus on what is best to focus on doing in the game to get gold the fastest to buy them better armor/weapons/powerscrolls as needed to catch up with existing players.
When I see that a Crimson Cinture still sells about 20 millions it means that players wanting to "catch up" need many, many millions to be able to gear up to par.......
RichDC
04-23-2009, 07:53 AM
Crimsons are one of the items you dont "need" it just really is nice as nothing else takes its spot.
To get those kind of items you need to focus on the peerless bosses:
Lady melisande (blighted grove best in a group of 2-4 with tamers)
Dreadhorn(best solo with a sampire)
Paroxymas(best 2-3man with dexxers...not pets...EVER!not even mounts)
Travesty(best 2man tamers or solo sampire)
Grizzle(best solo tamer)
These all drop some high value items, Crimson is shared and worth alot.
Mel, Hair dyes(some sell for upwards of 10mil)
Dreadhorn, actually only the crimmy from here really
Paroxy, unbreakeable armoured swampy and the sceptre of the chief
Travesty, many variaties of marks(tribal masks) with different skill +10
Grizzle, bonded skele horse, grizz armour.
Apart from that its champ spawns in ilshnear(spirituality, valouor and humility if memory serves) or felluca for the replica drops and SOT's (also PS's in fel).
As well as that the fel spawns(as you normally do in a smaller group) you can pick up 180k a spawn.
Other than that it really would only be bods for runic hammers to either sell or make armour to sell. Heartwood mini crafting quests for the runic saws and fletching kits.
popps
04-23-2009, 08:02 AM
Crimsons are one of the items you dont "need" it just really is nice as nothing else takes its spot.
To get those kind of items you need to focus on the peerless bosses:
Lady melisande (blighted grove best in a group of 2-4 with tamers)
Dreadhorn(best solo with a sampire)
Paroxymas(best 2-3man with dexxers...not pets...EVER!not even mounts)
Travesty(best 2man tamers or solo sampire)
Grizzle(best solo tamer)
I noticed you did not mention Doom.
Doom stuff is no longer usefull ? Did Doom change to a point of making it not worth the time spent in it (i.e. time would be best spent doing other things in the game other than Doom...).
Other than that it really would only be bods for runic hammers to either sell or make armour to sell. Heartwood mini crafting quests for the runic saws and fletching kits.
Is there still a problem in the game about scripters running Bulk Order Deeds as if there was no tomorrow or has this been fixed once and for all ?
Before I stopped playing I remember about scripting BODs being a real problem with some scripters having LOADs of the most valuable BODs due to their 24/7 scripting.....
This was also a good part of the reason why I stopped playing, I was tired of seeing years go by and scripting in UO not going away for good.
How is it now ?
Der Rock
04-23-2009, 08:03 AM
For a returning player to UO after years away, what would be the best way to make the most millions to catch up the fastest ?
Hunting what Monsters ? Where ? With what tenplate ?
Hunt monsters for loot and sell the loot ?
Does anything still even sell on vendors in the game ??
Bottom line is, in todays UO what is the best way to make the most money the fastest ?
Thanks.
er...... you cant make MONEY in game :hahaha:
RichDC
04-23-2009, 08:10 AM
I noticed you did not mention Doom.
Doom stuff is no longer usefull ? Did Doom change to a point of making it not worth the time spent in it (i.e. time would be best spent doing other things in the game other than Doom...)
I did forget doom first time round but, in essence yes it is a waste of time. Armour of fortunes and Ornaments still sell very well, arcane shields still sell but apart from that runic armour/weapons have pretty much rendered the rest obselete. Add to that the faction artifacts and you have no hope.
I did however miss a peerless:
Shimmering Effusion, Prism of light best done with either a few tamers, few dexxers and can be done solo with a bard. Drop the crystaline ring(prbs best mage ring in game however faction variety is better. +20mage +20focus 5HPR 3MR 20%SDI(faction add on 3fcr))
Is there still a problem in the game about scripters running Bulk Order Deeds as if there was no tomorrow or has this been fixed once and for all ?
Before I stopped playing I remember about scripting BODs being a real problem with some scripters having LOADs of the most valuable BODs due to their 24/7 scripting.....
This was also a good part of the reason why I stopped playing, I was tired of seeing years go by and scripting in UO not going away for good.
How is it now ?
Unfortunatly these are still heavily scripted, however, the bods themselves dont sell as much as the rewards(mainly because people are afraid to display them it seems, the last round of banning hit bod collectors/dupers hard)
popps
04-23-2009, 08:15 AM
er...... you cant make MONEY in game :hahaha:
Whatever is the "in-game" exchangeable currency............ call it gold if preferred, money in the sense of whatever can be used to buy gear, weapons, powerscrolls off of vendors or when delaing with other players when needed.
onthefifty
04-23-2009, 08:17 AM
hey rich,
how do you solo grizzle with a pet?
we always use sampires there, stepping back to avoid the acid. i'm assuming you use a dragon. do you stand behind the dragon and vet him constantly or can you step back and cast cure's heals?
to the orig poster. agreed with rich's assesment here. doom is still viable though the entrance of faction items that can now be obained easily has cheapened the doom arties.
trammel champ spawns are nice to do. scrolls of transcendence (good ones) still sell for 100k per point, more for bushido, taming, ninjitsu. nothing like a good wither bombing necro mage at a trammel rat spawn. you will get scroll drops, wiot the pk worries.
RavenWinterHawk
04-23-2009, 08:18 AM
Whatever is the "in-game" exchangeable currency............ call it gold if preferred, money in the sense of whatever can be used to buy gear, weapons, powerscrolls off of vendors or when delaing with other players when needed.
If you have vet reward choices
Select commodity deed boxes and sell the 4 to 5 million.
Fastest way to make gold
Fastet way without selling is go to champs spawns and fight. You might get an item worth 40k to 25 million. They sell.
And in the end gold explodes everywhere. You can hold 50k -100k and bags of sending work. You can make 200k in a grab. Most players dont want the gold.
popps
04-23-2009, 08:22 AM
I did however miss a peerless:
Shimmering Effusion, Prism of light best done with either a few tamers, few dexxers and can be done solo with a bard. Drop the crystaline ring(prbs best mage ring in game however faction variety is better. +20mage +20focus 5HPR 3MR 20%SDI(faction add on 3fcr))
How can a Bard solo this Peerless ? Care to share details and tactics ?
I do have a Bard so this could turn out interesting. Is it a hard soloing of feasible ?
Of the Peerless you mentioned, which is the easiest to solo (and how) so that I get the hang of it ?
After so long away I am too rustied and don't even remember anymore my UOAssist macro keys so I need a little practise to get the feel back.
Probably doing something that is the easiest would be best....
I also have a tamer if that can help.
Unfortunatly these are still heavily scripted, however, the bods themselves dont sell as much as the rewards(mainly because people are afraid to display them it seems, the last round of banning hit bod collectors/dupers hard)
So scripting is still in UO I guess..... So many years and still no way has been found to make it not possible ? WOW.
RichDC
04-23-2009, 08:33 AM
How can a Bard solo this Peerless ? Care to share details and tactics ?
I do have a Bard so this could turn out interesting. Is it a hard soloing of feasible ?
Of the Peerless you mentioned, which is the easiest to solo (and how) so that I get the hang of it ?
After so long away I am too rustied and don't even remember anymore my UOAssist macro keys so I need a little practise to get the feel back.
Probably doing something that is the easiest would be best....
I also have a tamer if that can help.
.
I dont actually know how its done but i know of a person who does it.
For me the easiest is Grizzle witha tamer or travesty with tamers but a good starting place is Mel. Especially for returning players as this is usually well populated and you can meet new people or old friends to help guide you more on the bosses(+i cant give away all the trade secrets :p)
For 2man ill would say they rank in order of ease:
1)dreadhorn with 2x-healing sampires(its quicker than grizz why it gets no1 spot)
2)grizzle With either 2GD or 2 Hiryus
3)Mel with 1 tamer (GD) and 1 necro mage.
4)Travesty with 2tamers (GD and Beetle Bake)
5)Paroxy 2Sampires x-healing
6) Shimmering 2tamers max FC/FCR, MR and as much LMC (GD and Beetle bake)
Lord Drakelord
04-23-2009, 09:50 AM
For a returning player to UO after years away, what would be the best way to make the most millions to catch up the fastest ?
Hunting what Monsters ? Where ? With what tenplate ?
Hunt monsters for loot and sell the loot ?
Does anything still even sell on vendors in the game ??
Bottom line is, in todays UO what is the best way to make the most gold the fastest ?
Thanks.
My wife and I double team the greater dragons, alone I will go for the Orge lords, I normally use a tamer, but have used my bard at many of the champ sites [CS]. (http://www.uoguide.com/Champion_Spawns)If you do the CS you will get what is know as a SoT (http://www.uoguide.com/Scroll_of_Transcendence), very useful for many folks that are trying to build skills and are stuck in GGS (http://uo.stratics.com/content/basics/ggs.shtml). Some of the rewards/artifacts (http://www.uoguide.com/Champion_Spawn_Artifacts) are pretty neat and can be sold for a bundle.
With the return of the Bag of sending (http://www.uoguide.com/Bag_of_sending) and the weight change to gold, you can carry more and still send a lot to the bank on a single charge.
Good luck and welcome back!
popps
04-23-2009, 09:59 AM
With the return of the Bag of sending (http://www.uoguide.com/Bag_of_sending) and the weight change to gold, you can carry more and still send a lot to the bank on a single charge.
Good luck and welcome back!
You mean bags of sending now work again from inside the Felucca dungeons ?
Or it is planned and not yet available ?
And what do you mean about the weight change to gold ?
Last I remember is that it was not convenient to send gold to bank using a bag of sending because 1 charge would send too little and not make it worth it. Not to mention the cost loss of a charged bag in case one was pkilled.......
What is it like now ?
The problem with UO is that in order to be competitive in PvP with existing players one needs in between gear, weapons and powerscrolls tens upon tens upon tens of millions making the curve way too steep and long to climb.......
I am only trying to see "if" there is a faster way to be able to catch up to a level of reasonable PvP competitiveness in a time that is not too long.
Still, it involves being able to make several tens of millions to then buy what one needs to be able to PvP.........
Lord Drakelord
04-23-2009, 10:09 AM
You mean bags of sending now work again from inside the Felucca dungeons ?
Or it is planned and not yet available ?
And what do you mean about the weight change to gold ?
Last I remember is that it was not convenient to send gold to bank using a bag of sending because 1 charge would send too little and not make it worth it. Not to mention the cost loss of a charged bag in case one was pkilled.......
What is it like now ?
The problem with UO is that in order to be competitive in PvP with existing players one needs in between gear, weapons and powerscrolls tens upon tens upon tens of millions making the curve way too steep and long to climb.......
I am only trying to see "if" there is a faster way to be able to catch up to a level of reasonable PvP competitiveness in a time that is not too long.
Still, it involves being able to make several tens of millions to then buy what one needs to be able to PvP.........
They change the BOS back to the way it was before the nerf it, and they increase the amount of gold you carry by reducing the weight. In the past my tamer could carry maybe 18k, today he can carry like 40k,[bandaids force him to carry less], my bard can hold over 60k before using just one charge to send it to the bank. As far as I remember BOS work in Fel Dungeons, but don't hold me to that as its been a while since my last trip to a fel dungeon.
I do very well in Trammel for my gold needs, being I have played since 99 I am doing very well. I am not super rich, but I do have all I really need to have fun in UO.
Draxous
04-23-2009, 10:16 AM
Lady melisande (blighted grove best in a group of 2-4 with tamers)
I solo Lady Mel (2 computers FTW!)
You only need 2 chars to solo Lady Mel. I kill her with 2700-3000 luck...
I get Ingredients, Crimson Cincture's, Hair Dyes, Set pieces, ML Artifacts and with the luck I'm running I pull items with 5 properties all close to max intensity... which is the main reason aside from the CC's that I'm fighting her.
Just the other day I pulled this cleaver...
50% Hit Lower Defense
13% Hit Chance Inc
47% Damage Increase
30% Swing Speed Inc
UBWS
:thumbsup:
Only problem is that I'm doing this when I'm bored on Siege (and thus, on Atlantic) and not PvPing on Atlantic (and thus, PvMing... which as you can tell is not that often.)
But, if I was dedicated... I could make butt-loads of gold. I just don't care enough to waste so much time on it.
Sarsmi
04-23-2009, 10:26 AM
IDOCs. I placed a tram castle yesterday (go me!).
popps
04-23-2009, 11:55 AM
I solo Lady Mel (2 computers FTW!)
You only need 2 chars to solo Lady Mel. I kill her with 2700-3000 luck...
I get Ingredients, Crimson Cincture's, Hair Dyes, Set pieces, ML Artifacts and with the luck I'm running I pull items with 5 properties all close to max intensity... which is the main reason aside from the CC's that I'm fighting her.
How can you put together a suit with 3,000 luck that will also protect you with high resists and all rest that may be needed to hunt a Peerless in 2 players (like 100% LRC, high SDI and so on) ??
What are the pieces you are using and the template you are running if I may ask ?
Morgana LeFay (PoV)
04-23-2009, 12:44 PM
For a returning player to UO after years away, what would be the best way to make the most millions to catch up the fastest ?
Buy it from scripters like everyone else.
Tom_Builder
04-23-2009, 12:49 PM
IMO, you're one player we could do without, at least here on Stratics.
After many of the posts I have seen you make, the same could be said about you.
Connor_Graham
04-23-2009, 01:10 PM
After many of the posts I have seen you make, the same could be said about you.
Sorry, but this guy's got me beat hands down. He even got to the point where the mods were getting ticked off at his multiple, daily, whining posts and simply locking his threads. There's a difference in being opinionated and whining daily.
popps
04-23-2009, 01:33 PM
Sorry, but this guy's got me beat hands down. He even got to the point where the mods were getting ticked off at his multiple, daily, whining posts and simply locking his threads. There's a difference in being opinionated and whining daily.
I am not sure if I can recall as a LOT of time went by, apparently, what were the issues being discussed that even caused threads to be locked ?
It surprises me a whole lot though since it is my habit to always tend to be respectfull of others and I do not recall much of my posts being reprimended by Moderators.
I mean, when a Moderator finds wrong posts they also send a PM to the poster right ?
Well, I don't recall receiving such Personal Messages from Moderators.......
Draxous
04-23-2009, 01:55 PM
I solo Lady Mel (2 computers FTW!)
You only need 2 chars to solo Lady Mel. I kill her with 2700-3000 luck...
I get Ingredients, Crimson Cincture's, Hair Dyes, Set pieces, ML Artifacts and with the luck I'm running I pull items with 5 properties all close to max intensity... which is the main reason aside from the CC's that I'm fighting her.
How can you put together a suit with 3,000 luck that will also protect you with high resists and all rest that may be needed to hunt a Peerless in 2 players (like 100% LRC, high SDI and so on) ??
What are the pieces you are using and the template you are running if I may ask ?.
:)
Mistura
04-23-2009, 02:27 PM
I have not played UO for well over a year and a half;
When did the bag of sending changes happen? I'm sure you were quite a prominent poster not that long ago...
You were the guy with the Powerscrolls in fel were you not? :P
Anyway... Welcome back :D
Mistura
04-23-2009, 02:46 PM
To solo lady mel you would probably use 2 accounts simultaniously. Bush Archer and Greater Dragon Tamer with obscene amounts of Mana Regen (I'm talking 120 Med and Focus as well as about 16 MR on suit and maxed out LMC)
As well as dual clienting you would need to be dual keyboarding so that you could keep EoO, Concecrete and Lightning Strike going on the Archer while keeping the GD Healed...
I was actually thinking of trying this the other day.
popps
04-23-2009, 03:03 PM
You were the guy with the Powerscrolls in fel were you not? :P
Not sure what you mean with that. If you mean that I had issues about powerscrolls then yes.
I believe that a PvP game, in order to be healthy, needs to have any and all players be able in a reasonable time to be competitive with all other players, even those who have been playing for a long time. The ONLY one thing that should differentiate players, IMHO, should be real life skill, not in game buffs and bonuses which most often go to power gamers.......
Meaning, that I think any and all items providing bonuses in a PvP game should be accessable to all players be it armor, weapons or powerscrolls.
Unfortunately, not sure now, but back then Power scrolls were a monopoly of just a few players holding them tight and all other players, at least for 120 ones, had to pay dearly for them.
I think this hurts the game (along with scripting...) because it may put off players and that is why I tried discussing the issue.
Anyway... Welcome back :D
Thanks, still trying to figure out whether the game may have changed for the better or it is still too much the way it was, which got me to leave it........
Draxous
04-23-2009, 03:49 PM
To solo lady mel you would probably use 2 accounts simultaniously. Bush Archer and Greater Dragon Tamer with obscene amounts of Mana Regen (I'm talking 120 Med and Focus as well as about 16 MR on suit and maxed out LMC)
As well as dual clienting you would need to be dual keyboarding so that you could keep EoO, Concecrete and Lightning Strike going on the Archer while keeping the GD Healed...
I was actually thinking of trying this the other day.
Bingo and you get the cookie.
I use two computers.
And it's a bushi chiv archer in wraith form with 120SS to drain mels mana...
Magic Shortbow with 20HCI 50HLD 30SSI and Velocity would be ideal... NO hit spell because that may cause lady M to attack you (the archer.)
1500 luck suit + luck statue + perfection = 3000+ luck as top damage dealer.
Mistura
04-23-2009, 03:54 PM
You were the guy with the Powerscrolls in fel were you not? :P
Not sure what you mean with that. If you mean that I had issues about powerscrolls then yes.
I believe that a PvP game, in order to be healthy, needs to have any and all players be able in a reasonable time to be competitive with all other players, even those who have been playing for a long time. The ONLY one thing that should differentiate players, IMHO, should be real life skill, not in game buffs and bonuses which most often go to power gamers.......
Meaning, that I think any and all items providing bonuses in a PvP game should be accessable to all players be it armor, weapons or powerscrolls.
Unfortunately, not sure now, but back then Power scrolls were a monopoly of just a few players holding them tight and all other players, at least for 120 ones, had to pay dearly for them.
I think this hurts the game (along with scripting...) because it may put off players and that is why I tried discussing the issue.
Anyway... Welcome back :D
Thanks, still trying to figure out whether the game may have changed for the better or it is still too much the way it was, which got me to leave it........
lol... that cool man no worries. I just remember you as the Powerscrolls in Trammel guy :)
Anyway, the situation that we have now is fine, powerscrolls are still fel only however they are dropping 120s more freequently now and prices are generally quite good. I think you can pick up most of the top end scrolls for around 5m except magery which is still anything in the 10-15 range...
There are however, replicas of old em items dropping on all tram and fel ruleset spawns now, so there is now a good reason to do spawns in tram. Replicas are thee item to have now and are selling for crazy prices like 50m for the Lieutenants (sp) Guard Sash with LRC etc...
Everyone can get a slice of it without having to PvP so this should be to your liking at least ;)
Wilde1
04-23-2009, 04:48 PM
to the OP...
work the first two levels of champ spawns in t2a, get transcendence scrolls and bank them as soon as they hit your bag, then sell the scrolls. great gold and you dont need to be a powerscrolled, elite-geared character to manage the spawn. You'll get Pkd now and then, but if you bank the scrolls as you get them its worth it.
wanderer1origin
04-23-2009, 05:23 PM
look into factions
You mean bags of sending now work again from inside the Felucca dungeons ?
Or it is planned and not yet available ?
And what do you mean about the weight change to gold ?
Last I remember is that it was not convenient to send gold to bank using a bag of sending because 1 charge would send too little and not make it worth it. Not to mention the cost loss of a charged bag in case one was pkilled.......
What is it like now ?
The problem with UO is that in order to be competitive in PvP with existing players one needs in between gear, weapons and powerscrolls tens upon tens upon tens of millions making the curve way too steep and long to climb.......
I am only trying to see "if" there is a faster way to be able to catch up to a level of reasonable PvP competitiveness in a time that is not too long.
Still, it involves being able to make several tens of millions to then buy what one needs to be able to PvP.........
Thangorodrim
04-23-2009, 06:45 PM
As well as dual clienting you would need to be dual keyboarding so that you could keep EoO, Concecrete and Lightning Strike going on the Archer while keeping the GD Healed...
I was actually thinking of trying this the other day.
You wont need two keyboards; check out the software package 'synergy' on sourceforge.
Chiera
04-23-2009, 11:47 PM
For a returning player to UO after years away, what would be the best way to make the most millions to catch up the fastest ?
sad but true, the fastest way to catch up item wise would be to join factions and farm silver ;)
popps
04-24-2009, 12:07 AM
sad but true, the fastest way to catch up item wise would be to join factions and farm silver ;)
Why ??
What does silvr sell for, nowadays ?
Or, are you talking about using the silver to actually craft the Faction artifacts ?
If so, aren't the artifacts only usable by Faction members ?
That is, that ordinary non-Faction players cannot equip them thus reducing the market for Faction items greatly (way less demand.......) ?
RichDC
04-24-2009, 12:17 AM
Actually got to agree, if you want the fastest way to build an artifact based suit would be to join factions.
You can find information on the new artifacts and consumables here:
http://www.uoguide.com/Factions
RichDC
04-24-2009, 12:19 AM
Why ??
What does silvr sell for, nowadays ?
Or, are you talking about using the silver to actually craft the Faction artifacts ?
If so, aren't the artifacts only usable by Faction members ?
That is, that ordinary non-Faction players cannot equip them thus reducing the market for Faction items greatly (way less demand.......) ?
Silver does sell but it allows you to become somewhat competitive without forking out millions upon millions.
Unless of course your talking dexxer, then you still need a weapon.
popps
04-24-2009, 12:30 AM
There are however, replicas of old em items dropping on all tram and fel ruleset spawns now, so there is now a good reason to do spawns in tram.
Question.
The new items dropping, be them Scrolls of Transcendence or Replicas or whatever else, appear in one's own backpack or need to be actually looted from kills' corpses ?
If they need to be looted things could get hectic with one having to kill spawn fast AND have to look around all corpses piling up.......
Oh, and what are these "bones" for that I hear about that people collect at the Oaks spawn in Ilshenar ?
By the way, is there like a Compendium somewhere that lists all of the changes to the game that could help returning players keep up with all the changes and new stuff was introduced over the years ?
Things can get VERY confusing for a player wanting to come back....
Personally, seeing at the HUGE number of items around I get a feeling that the game may have gotten out of hand. There is simply way too many items around with way too many bonuses to mix up that one can possibly keep track of. And more new items get released without taking out old and obsolete ones. So, items add up and add up and add up some more.....
I kinda feel like one needs some managing utility to just keep up with all of the various combinations possible with all of the existing items.
Too confusing, IMHO.
Oh, and what are these posts I read about duping high end large Bulk Order Deeds about ???
It STILL is possible to dupe items in UO ?
WOW. The game is about 12 years old and it has not been able to get rid of duping and scripting ???????????????????
WOW, WOW and again WOW.
Will things change for good with Stygian Abyss or we will never ever get rid of duping and scripting in this game ??
I always HATED playing the game and spending my time to WORK for items seeing then other players use short cuts as duping or scripting and eventually I had enough and left the game because of that.
Does this means I better close my story with Ultima Online because there simply is no hope, after 12 years, that duping and scripting will be finally fixed once and for all ??
RichDC
04-24-2009, 12:34 AM
Question.
The new items dropping, be them Scrolls of Transcendence or Replicas or whatever else, appear in one's own backpack or need to be actually looted from kills' corpses ?
If they need to be looted things could get hectic with one having to kill spawn fast AND have to look around all corpses piling up.......
They fall into your pack. Like the doom arties. On that note things from peerless do not drop in your pack and must be looted.
RichDC
04-24-2009, 12:36 AM
Question.
Oh, and what are these "bones" for that I hear about that people collect at the Oaks spawn in Ilshenar ?
By the way, is there like a Compendium somewhere that lists all of the changes to the game that could help returning players keep up with all the changes and new stuff was introduced over the years ?
Things can get VERY confusing for a player wanting to come back....
Bones are just that...bones. They can be looted from shadow wisps at the spawns and sold to the scripters who do tailor bods(they are needed to make bone armour).
I can find you links to champ spawn/faction changes from the patch notes but there have been so many alterations it would be impossible to state them all.
The best way in all honest is to get out there and learn by doing. I had the same problems when i returned but now im pretty much up to date(i think)
Mistura
04-24-2009, 01:21 AM
Bones are just that...bones. They can be looted from shadow wisps at the spawns and sold to the scripters who do tailor bods(they are needed to make bone armour).
I can find you links to champ spawn/faction changes from the patch notes but there have been so many alterations it would be impossible to state them all.
The best way in all honest is to get out there and learn by doing. I had the same problems when i returned but now im pretty much up to date(i think)
Nope nope nop... Your still years behind Rich you noob :P
@ popps: Your starting to focus on the negatives too much when there are alot of POSITVES for you to be looking at right now.
There have been some excellent changes to the game since you left, you will probably enjoy it more now than you did in the past because you can spawn, and get the best rewards in the game, without having to fight other players for them.
Yes there are scripters and probably always will be, but so what? Don't let it stop you enjoying UO, I sure as hell don't!
There are currently no active dupes. There was one about 6 months ago but it was fixed and players were banned. The main impact of that dupe was an influx of Valorite runic hammers and high end weapons/armour into the game. It hasn't really harmed the economy to the best of my knowledge but it has definitely raised the bar in terms of what equipment is available and lowered the prices of Val Hammers slightly (they still go for 20-40m tho)
popps
04-24-2009, 02:14 AM
@ popps: Your starting to focus on the negatives too much when there are alot of POSITVES for you to be looking at right now.
There have been some excellent changes to the game since you left, you will probably enjoy it more now than you did in the past because you can spawn, and get the best rewards in the game, without having to fight other players for them.
Yes there are scripters and probably always will be, but so what? Don't let it stop you enjoying UO, I sure as hell don't!
Well, the way I see it, I think that I'd like to have my time spent in the game be valued.
Meaning, that if I invest my time I would like this time to bring back to me (yield) a reward that is comparable to the worth of the time spent.
Now, to my opinion, I think that those who dupe and script or exploit bugs and use work around thus shortening their time to get my same items/results devaluate "my" time because they inevitably bring the worth of an item duped or scripted down since more of them become available.
What I am trying to say, is that if getting an item for me is exceptionally difficult or time consuming but to other players because they may dupe it or script it takes way less time, this harms my game play and my time.
At that point, if scripting and duping cannot be eradicated from the game, whatever the reasons, then the only other solution I see as possible is to make it as easy and fast as possible for ALL players to get any and all items.
That is, if duping and scripting cannot be fought, and if I see reports that after 12 years of existance of the game they still show up, occasionally, well, then what else can I conclude with myself that perhaps it is not possible to get rid of them for good ?
But then, should this be the case, it is not fair that some players working for items must have it hard and extremely time consuming while others can have it easy because they either dupe, or script or use other work arounds.
Make any and all items accessable easily, no matter how high end they may be, and this will solve the problems with duping and scripting simply because the items will no longer have that high a value that motivates duping or scripting them.
As long as they are kept as rare and that technically it ain't possible to get rid of duping and scripting, these problems will always be around creating a great injustice among players, IMHO.
Cannot get rid of duping or scripting, whatever the reasons ? Then end having items be too rare or too hard to obtain and make them readily obtainable by all.
Dupers and scripters will no longer find it worth the hassle and stop it.
At least, that's how I see it.
Mistura
04-24-2009, 02:52 AM
heh...
RichDC
04-24-2009, 02:54 AM
Apart from BODS, scripts dont affect the high end items. What i mean is, if you wanted a high end hammer(val and verites) you would need to play the mule constantly for a year or 2. You would also need to buy/find alot of low end bods to turn in to recieve more, The scripts for this as far as im aware dont really speed up the proccess instead they just make it easier(less button clicking).
That being said, its nigh on impossible to script the high value items of today, i seriously doubt there is a script to run champ spawns and get a gladiators colla/lt sash(currently selling for 30-50mil). These can be obtained by anyone who does a champ, be it in fel or trammel. The SOT's are another example, the drops(skill choice) are completely random and no way to script them(taming ones on GL still selling for about 1mil per 0.1).
Peerless bosses, although there are tricks to them cannot be scripted. So in essence unless you are a crafter scripters will do nothing to devalue your gametime, in fact they could(i hate saying this) enhance it by making said high end runics easier to come by(if still ridiculously expensive).
popps
04-24-2009, 04:08 AM
Apart from BODS, scripts dont affect the high end items. What i mean is, if you wanted a high end hammer(val and verites) you would need to play the mule constantly for a year or 2. You would also need to buy/find alot of low end bods to turn in to recieve more, The scripts for this as far as im aware dont really speed up the proccess instead they just make it easier(less button clicking).
That being said, its nigh on impossible to script the high value items of today, i seriously doubt there is a script to run champ spawns and get a gladiators colla/lt sash(currently selling for 30-50mil). These can be obtained by anyone who does a champ, be it in fel or trammel. The SOT's are another example, the drops(skill choice) are completely random and no way to script them(taming ones on GL still selling for about 1mil per 0.1).
Peerless bosses, although there are tricks to them cannot be scripted. So in essence unless you are a crafter scripters will do nothing to devalue your gametime, in fact they could(i hate saying this) enhance it by making said high end runics easier to come by(if still ridiculously expensive).
Well, what about getting the Nets for the Leviathan which can lead to some high end items?
Can that be scripted ?
Or, back when I was still playing I remember that there was that eagle where the cu sidhes spawn which had some special items (suits) spawning on it and players had scripts back then to kill and loot it a go-go.
Perhaps now it is no longer worth it since those items are common......
Also, there used to be scripts to loot a corpse only of whatever items one wanted (special items, gold or else) in a blink of an eye.
Yes, there are looting rights. But when a normal player can only loot a few corpses before they decay (sorting through all of the items to check whether they are keepers or not takes time), some players using automatic looting scripts can just press a key and voila', what they have set as keepers, if they are on that corpse, get looted without even opening up the corpse (the script does it for them).
This of course, allows the scripters to make sure that they get way more wanted items than regular players and creates a gap between players using these scripts and those not using them.
I may overlook an item in a corpse because I am attacked or I do not make it in time to that corpse before it decays because I have to first dodge incoming dangers or whatever.
A scripter can instead just run by a corpse, press a key and loot only what they set as wanted.
Even cursed items obtained in Felucca. A scripter can set up a script automatically sending to bank a cursed item as it appears and just run the script over and over when hunting and not worrying about anyone coming by. Before they can even try stealing the item or attack them the item is already gone, secure in the bank..........
So, scripting affects not only BODs but a number of things in the game and is a very very bad thing, IMHO.
Too bad that after 12 years it still is around........
It was one of the main reasons I stopped playing. I hate playing a game where my time is continuously devaluated by other players using scripts or dupes.
RichDC
04-24-2009, 04:29 AM
Well, what about getting the Nets for the Leviathan which can lead to some high end items?
Can that be scripted ?
Think this can be scripted but it will still take an age and the casual player could do exactly the same thing, if they designated the same amount of time in, the problem is its boring and no-one wants to do it. Which is why the statues are so valuable(plus the fact they are rare)
This of course, allows the scripters to make sure that they get way more wanted items than regular players and creates a gap between players using these scripts and those not using them.
Loot at present isnt worth picking up, until of course you hit the bosses, then there are looting rights and enough time for everyone to loot there share. You are right that in the high end spawns the script could loot the MOBS but i honestly doubt 2things,
1) that anyone would do this(i dont know how it works but i assume)as the player would need to stop and wait for a few seconds.
2) that it would even be worth it.
Even cursed items obtained in Felucca. A scripter can set up a script automatically sending to bank a cursed item as it appears and just run the script over and over when hunting and not worrying about anyone coming by. Before they can even try stealing the item or attack them the item is already gone, secure in the bank..........
Cursed items cannot be sent to the bank, script or no. The Bags of sending do not allow the sending of Cursed items. The replicas can be insured so that isnt really affected either.
So, scripting affects not only BODs but a number of things in the game and is a very very bad thing, IMHO.
Too bad that after 12 years it still is around........
It will be around in 50years, people will always find a way around things. They will alawys find a way to make the remedial automated, and as these tasks are generally not popular the items are valuable due to supply and demand.
It was one of the main reasons I stopped playing. I hate playing a game where my time is continuously devaluated by other players using scripts or dupes
Dupes are totally different to scripts, they undermine the economy by flooding the supply of high end items. Scripts really just make it easier for a player, the time frame is still the same (as in 1/5000chance of getting something).
Ill finish by saying that, yes scripting is annoying and in general not a good thing for any game(especially pvp scripts) but i wouldnt say it undervalues your gametime unless you let it. I dont play the game to have a load of Pixle stacks, when i get money i usually have spent it in minutes to better my suits/weapons. I dont buy armour/weapons i will make my own, i like my name on things, as i dont have the time or the inclination to play a smith all the time(either scripted or not its still boring) i doubt i will ever see a val hammer bod in my pack so i will buy them from the scripters, unfortunatly keeping them in business, but thats life.
popps
04-24-2009, 04:49 AM
Think this can be scripted but it will still take an age and the casual player could do exactly the same thing, if they designated the same amount of time in, the problem is its boring and no-one wants to do it. Which is why the statues are so valuable(plus the fact they are rare)
Then I think the game itself should have scripting built in so that ALL players can use it.
The point is not whether there is or not scripting in a game, IMHO, the point is whether only a fraction of the players take advantage of it over other players thus, gaining an edge.
If scripting cannot be eradicated, whatever the reasons may be, well, then add scripting to the game so that ALL players can use it and balance out things among them.
Mistura
04-24-2009, 06:40 AM
Even cursed items obtained in Felucca. A scripter can set up a script automatically sending to bank a cursed item as it appears and just run the script over and over when hunting and not worrying about anyone coming by
Cursed items can't be sent using bag of sending..
Mistura
04-24-2009, 06:44 AM
Then I think the game itself should have scripting built in so that ALL players can use it.
The point is not whether there is or not scripting in a game, IMHO, the point is whether only a fraction of the players take advantage of it over other players thus, gaining an edge.
If scripting cannot be eradicated, whatever the reasons may be, well, then add scripting to the game so that ALL players can use it and balance out things among them.
I think we all know that legalizing scripting is never going to happen because its just a bad idea...no AWFUL idea.
TheScoundrelRico
04-24-2009, 06:55 AM
The best and quickest way to make gold? The key is finding a vendor spot in Luna. Then start with the gold you have, and buy things from other vendors.
Buy low, sell high. Technically, you don't even need to have any skills worked up to do this. All you need is a good vendor location...la
popps
04-24-2009, 01:06 PM
I think we all know that legalizing scripting is never going to happen because its just a bad idea...no AWFUL idea.
Is it really ?
I mean, if it was possible to get rid of illegal scripting then I agree.
But if 12 years have passed and we still have illegal scripting around and I can't seem to see any hope that it will go away, whatever the technical difficulties may be, then why leave this disparity among players ?
Why leave it so that some players can gain an edge because they use illegal scripting but others don't ?
As I said, if it was possible to stop it for good then great but if not, why would it be a bad idea to have scripting just built in the client for all players to use it ??
wanderer1origin
04-24-2009, 05:31 PM
so script, this seems what you are after!!! we wont give u feal good reason to and if u get banned will no u were wrong if not banned come tell us about in a few months what shard and where do u play question now!!!!!!!!!!
Is it really ?
I mean, if it was possible to get rid of illegal scripting then I agree.
But if 12 years have passed and we still have illegal scripting around and I can't seem to see any hope that it will go away, whatever the technical difficulties may be, then why leave this disparity among players ?
Why leave it so that some players can gain an edge because they use illegal scripting but others don't ?
As I said, if it was possible to stop it for good then great but if not, why would it be a bad idea to have scripting just built in the client for all players to use it ??
GarthGrey
04-24-2009, 07:20 PM
We all remember you popps, you DID complain a lot.
GarthGrey
04-24-2009, 07:21 PM
It still bothers me that you quote backwards.. :p
so script, this seems what you are after!!! we wont give u feal good reason to and if u get banned will no u were wrong if not banned come tell us about in a few months what shard and where do u play question now!!!!!!!!!!
popps
04-25-2009, 01:22 AM
so script, this seems what you are after!!! we wont give u feal good reason to and if u get banned will no u were wrong if not banned come tell us about in a few months what shard and where do u play question now!!!!!!!!!!
Nope, I do not like scripting, but I also do not find it right that after 12 years there is a gap in the game where there are players who script and players who don't and this gives unfair edges.....
All I am saying, is that if this is a game where players are supposed to compete with each other this should happen on EQUAL BASIS.
That is, all can start with the same tools and only their individual skills make the difference.
Unfortunately, when some players can use scripts to run faster, to loot faster, to avoid terrain blocking or whatever else give them an edge like duping to get wealth to buy them better gear and weapons and scrolls, all other players not using them are at a loss, the way I see it.
Now, I would be all for seeing them go away for good, once and for all, but if these "advantages" are hard to be detected and blocked (whatever the technical reason may be), I would imagine that if -after 12 years they still show up from time to time- they look quite difficult to be eradicated- at least players would be equalized some other way.
How ?
Well, if scripting can't be gotten rid of, whatever the reason, then bring it to ALL players thus ceasing, finally, that unfair disadvantage that exists among players.
As in regards to Stygian Abyss, if truly that client can get rid of scripting then allowing players to run the 2D client I think is a mistake.
Mind you, I love 2D but I think ending scripting is just way more important.
Just end support for the 2D client once Stygian Abyss is released and let's be done with scripting in Ultima Online once and for all.
That's at least how I see it.
popps
04-25-2009, 02:06 AM
We all remember you popps, you DID complain a lot.
If you are referring about scripting in UO well, I have always hated it.
I hate it because I find it hard to understand.
I mean, one of the arguments for scripting is to bypass boring and time consuming tasks.
Then, if it is so, why shouldn't ALL players be equally able to bypass these boring and time consuming tasks ?
Why only "some" should be able to ?
Something is either not allowed or allowed.
If it is not allowed then it should not be made possible to use and yet, years go by one after the other but it seems scripting never goes and those using it have an adge over other players not using it.
How is it possible that this issue of scripting has been dragged along for 12 years without never ending it one way or the other ?
I see only 2 possible solutions, either stopping scripting for good, if this is technically possible, or, should there be whatever technical problems which make it not possible to eradicate scripting from the game, letting all players, barred none, to be able to equally script thus finally bringing ALL players competing with each other on an equal basis.
How ?
Implementing scripting in the UO client for all players to be able to use.
I would rather prefer scripting go away from UO, but after seeing that 12 years have gone by and it still seems to be around, well, I think one needs to be realistic and conclude that perhaps, it simply is not possible, whatever the reason, to get rid of it.
This is why I suggest putting scripting into the client, then.
What is better ? To have only some players uniquely be able to use scripting and gain an edge over other players, or have ALL players be able to use it thus have a more equal basis from which to compete with each other in the game ?
Personally, I think all players should be as much as possible be able to compete with each other with the same tools and the less the edges there are among them, the better.........
Only individual skills should make the difference, IMHO.
That's the way I see it.
Arch Magus
04-25-2009, 02:09 AM
As in regards to Stygian Abyss, if truly that client can get rid of scripting then allowing players to run the 2D client I think is a mistake.
Mind you, I love 2D but I think ending scripting is just way more important.
Just end support for the 2D client once Stygian Abyss is released and let's be done with scripting in Ultima Online once and for all.
That's at least how I see it.
If that's the case, then I hope Stygian Abyss never comes out.
I hate cheaters, but I also hate 3D UO even more.
popps
04-25-2009, 02:39 AM
If that's the case, then I hope Stygian Abyss never comes out.
I hate cheaters, but I also hate 3D UO even more.
I can understand that, as I also prefer the looks of 2D but I hate more the idea of playing a game where I have to compete with others who are scripting and gaining an edge, unfairly, then the idea of having to play with a 3D client.
Besides, I also realize that 2D is the past, the future with all of the technology improvements is with 3D clients. So, since sooner or later it will all be 3D clients anyways, well, I think then it is better to just forget about 2D, fix scripting in UO for good and just live with a Stygian Abyss 3D client.........
T'Challa
04-25-2009, 02:43 AM
We all remember you popps, you DID complain a lot.
Isn't that a prerequisite to post on UHall though?
Arch Magus
04-25-2009, 02:49 AM
I can understand that, as I also prefer the looks of 2D but I hate more the idea of playing a game where I have to compete with others who are scripting and gaining an edge, unfairly, then the idea of having to play with a 3D client.
Besides, I also realize that 2D is the past, the future with all of the technology improvements is with 3D clients. So, since sooner or later it will all be 3D clients anyways, well, I think then it is better to just forget about 2D, fix scripting in UO for good and just live with a Stygian Abyss 3D client.........
k...i'll follow you off topic for a bit.
personally i've never heard of these new clients being "cheater free". please point out to me where that is indeed a fact. you just might be disappointed in what you find, or don't find for that matter.
"Besides, I also realize that 2D is the past, the future with all of the technology improvements is with 3D clients"
nah, I dont think so. in Ultima Online, the game that I play, 2D is the past and the present for 90% or more of the players. 3D will never replace 2D.
Arch Magus
04-25-2009, 02:50 AM
Isn't that a prerequisite to post on UHall though?
you made me laugh :D
T'Challa
04-25-2009, 03:01 AM
you made me laugh :D
Good, that was the plan.
personally i've never heard of these new clients being "cheater free". please point out to me where that is indeed a fact. you just might be disappointed in what you find, or don't find for that matter.
The reason people were able to write scripts that interact with the 2d client is because the source code was leaked on (I think) the original Second Age disc. Once the scripters had the source code, the rest was easy. I *highly* doubt that EA will ever let the source code become available for one of their clients again. I don't believe they ever did with UO3D, and scripters *can't* use UO3D.
popps
04-25-2009, 03:17 AM
personally i've never heard of these new clients being "cheater free". please point out to me where that is indeed a fact. you just might be disappointed in what you find, or don't find for that matter.
Let's imagine for a second that it is so, that simply, whatever the reasons, scripting just cannot be eradicated from the game whether the client is 2D or 3D.........
It is, plainly said, an unbeatable battle, the one against scripting that is.
Now, if we conclude this, then WHY keep going as we have for 12 years now, with a game where only a few players can have an edge over many others because some make use of scripting and others don't ?
If, as we assumed, scripting is a battle that cannot be won, then why not simply make scripting available to any and ALL players of Ultima Online by including it in the game's client be it 2D or 3D ?
At least, all players will finally be able to play from a more equalized competition terrain....
nah, I dont think so. in Ultima Online, the game that I play, 2D is the past and the present for 90% or more of the players. 3D will never replace 2D.
Then why is it that 3D games attract a whole lot of players ?
If 3D didn't have an appeal to a vast majority of players, then why would there be so many 3D games out there ?
Sure, 3D is hardware intensive, at least more than 2D, but slowly computers are being upgraded and being able to play 3D with high settings as smooth as 2D is becoming more and more common, it seems.
popps
04-25-2009, 03:35 AM
The reason people were able to write scripts that interact with the 2d client is because the source code was leaked on (I think) the original Second Age disc. Once the scripters had the source code, the rest was easy. I *highly* doubt that EA will ever let the source code become available for one of their clients again. I don't believe they ever did with UO3D, and scripters *can't* use UO3D.
If that is the case, then it becomes even more incomprehensible to me why, with the coming out of Stygian Abyss, support for the 2D client won't terminate and be done with scripting once and for all.
I wished that in the past there had been questionaires asking players willing to terminate their accounts what the reasons were before they were able to close the accounts.
I would not have been surprised if I learned that a good number, perhaps a great majority of players, at some point had indicated that they decided to terminate their subscriptions because they had enough to compete in a game against other players who, one way or another, were able to cheat (scripting, duping, bugs exploiting and so forth).
Personally, I think that maintaining a multiplayer game as much as possible free of cheaters should be the #1 priority of the Company that owns and runs the game to ensure to all players an environment where an equal competition can occur.
I do remember years back players frustrated because after months had passed that bugs had not been fixed they decided to post them on web sites that became very popular, listing a number of bugs, exploits and so forth.
I had friends leave the game because they could not stand any longer playing it with other players who were using bugs, exploits, break ins, whatever.
How many times I heard players begging to first fix bugs and exploits before adding new content........
I stayed with UO until eventually I could take no longer but before me, many friends quit earlier because they could simply no longer stand other players playing using scripts, bugs, exploits, dupes.
I would love to know that there were statistics showing what percentage of players UO has lost over the years due to being it possible to script and use too many bugs for too long, duping included. It would not surprise me if I learned that most players lost by the game, were for this issue.
T'Challa
04-25-2009, 03:47 AM
Okay, they're totally right, you complain too much...
*edit* kidding!
Mistura
04-25-2009, 04:07 AM
lol...This thread has gone horribly wrong...
Turly
04-25-2009, 04:29 AM
I would say, find a guild to roll with, and do spawns, peerless, etc.
Arch Magus
04-25-2009, 05:08 AM
I would say, find a guild to roll with, and do spawns, peerless, etc.
No no no.
Let's not play the game like intended; having fun collecting stuff, building characters and adventuring.
Let's find out what the fastest way to get the gold is, and then complain that others are still doing it faster than us still.
And after that, let's try and get the game changed because people cheat in online video games.
sounds like a plan...
hate to bash ya popps, but this really is going nowhere.
/ibtl
Connor_Graham
04-25-2009, 06:27 AM
lol...This thread has gone horribly wrong...
I hate to say I told ya so but.......
Mistura
04-25-2009, 06:37 AM
I hate to say I told ya so but.......
lol... You did..
T'Challa
04-25-2009, 06:42 AM
I hate to say I told ya so but.......
Look, the second poster. Perhaps had you not come into the thread with such a negative tone towards the OP, it may not have taken such a turn. I was joking. You, however, were not. Glass houses, stones, whatnot...
Murdok
04-25-2009, 06:56 AM
Not to be a horses back side.... but the op needs to figure alot of this stuff out for himself! We all had to do it! Learn from your mistakes change your tactics up... learn what you can and cant do with a char. UO is a G A M E ! Treat it as such!
Connor_Graham
04-25-2009, 07:46 AM
Look, the second poster. Perhaps had you not come into the thread with such a negative tone towards the OP, it may not have taken such a turn. I was joking. You, however, were not. Glass houses, stones, whatnot...
Nah, it would have gone that route regardless. :thumbsup:
Lord Drakelord
04-25-2009, 07:52 AM
Bones are just that...bones. They can be looted from shadow wisps at the spawns and sold to the scripters who do tailor bods(they are needed to make bone armour).
I can find you links to champ spawn/faction changes from the patch notes but there have been so many alterations it would be impossible to state them all.
The best way in all honest is to get out there and learn by doing. I had the same problems when i returned but now im pretty much up to date(i think)
I have you know our tailor does not Script, each click is by hand! We do the bods for the rewards, but will fill and turn in smaller bods for the better bods we need. But for Bones many a tailor will pay good money for a good size group of bones. A few I know on Sonoma were paying me a million every three days for 1500 bones and 1500 leather daily. The bones were easy compare to the leather.
popps
04-25-2009, 10:03 AM
Let's find out what the fastest way to get the gold is, and then complain that others are still doing it faster than us still.
Hmmm......May I ask then what is intended for "catching up with" ?
I mean, ain't UO also a PvP game ?
Meaning, that players if they wish so can compete with other players and fight them in the game, right ?
Now, since the game that was once "skill" based at some point became "item" based (that is items will help make much of the difference between winning or losing in a PvP fight), and since not all players, apparently, end up getting in the same time frame those items needed to make the difference between losing or winning a fight, what is then "catching up with" all about ?
Not only one is starting later, that is at a disadvantage, but on top of that the means to gather those needed items to make the difference in PvP are acquired at a different pace ?
So, is the "catching up with" then possible, or does the target one is trying to "catch up with" always gets pushed a bit forward and one ends up never being able to "catch up with" it ?
The problem is not in regards to PvE or PvM if one prefers.
That fun is possible early on, even with the basic skills and gear.
The real problem is for a player willing to step in the PvP arena in a competitive way.
That's when, IMHO, the "catching up with" may really become a problem.
This said, does it sound that wrong to try get gold fastly (by the rules, of course) to reduce the time that one must "catch up with" and be truly competitive in PvP if I may ask?
I may well be wrong, but that's the way I see the problem of trying to get into PvP in a game that has been online for so long.
Connor_Graham
04-25-2009, 01:38 PM
I may well be wrong, but that's the way I see the problem of trying to get into PvP in a game that has been online for so long.
You can't even get into WoW PvP competitively until you've spent quite a bit of time in the game obtaining items. I don't know why you'd expect a game that's had players building their gear up for more than 11 years would be any different. :coco:
jack flash uk
04-25-2009, 02:11 PM
If you haven't played in "years", then why were you posting so much garbage just a few months ago?
Hmmm?
IMO, you're one player we could do without, at least here on Stratics.
lol indeed my good sir
so we get to read dumb comments to wind people up and have him end with ........just my 2 cents
i remember popps now
popps
04-25-2009, 02:16 PM
You can't even get into WoW PvP competitively until you've spent quite a bit of time in the game obtaining items. I don't know why you'd expect a game that's had players building their gear up for more than 11 years would be any different. :coco:
Hmmm.......perhaps because it would be good for the better sake of the game ?
| mean, it is a possibility that if a game that's been around for a good while has too long times for new players (or returning players) to be able to "catch up with" existing players and be competitive in PvP, this may put off some of them and work as a deterrant in having the game gain a larger player base ??
Is it important or not that the game has as many players as possible ?
If so, if a new player (or a returning player) sees, that to be competitive in PvP in a game heavily item based (as compared to skill based) they need to gather items and raise skills which need to accumulate a wealth in the range of like 60+ millions, this player could conclude "forget about it" and just move onto the next game available out there.......
When this happen, I guess it is a loss for Ultima Online and for the players playing it.....
Needing too many high end items, and too much expensive ones, can put off players trying to be competitive with existing, older players.
At least, that's how I see it.
jack flash uk
04-25-2009, 02:22 PM
Posts: 6,670
some somebody who has been away for a year and a half , and played occassionally then, you seem to have alot to say
and yes you DO remember winding people up, as you have started again
please grow up, and behave
jack flash uk
04-25-2009, 02:25 PM
oh yes, it is all coming back to me
he used to quote on every post and add his educated opinions on ANYTHING just to get people annoyed, your question has been answered and yet you are adding to it, and quoting again
we have a very good stratics mod in Petra thanks popps, we do not need your input
please move along
oh yes.... just my 2 cents
Connor_Graham
04-25-2009, 02:41 PM
You can't even get into WoW PvP competitively until you've spent quite a bit of time in the game obtaining items. I don't know why you'd expect a game that's had players building their gear up for more than 11 years would be any different. :coco:
Hmmm.......perhaps because it would be good for the better sake of the game ?
| mean, it is a possibility that if a game that's been around for a good while has too long times for new players (or returning players) to be able to "catch up with" existing players and be competitive in PvP, this may put off some of them and work as a deterrant in having the game gain a larger player base ??
Is it important or not that the game has as many players as possible ?
If so, if a new player (or a returning player) sees, that to be competitive in PvP in a game heavily item based (as compared to skill based) they need to gather items and raise skills which need to accumulate a wealth in the range of like 60+ millions, this player could conclude "forget about it" and just move onto the next game available out there.......
When this happen, I guess it is a loss for Ultima Online and for the players playing it.....
Needing too many high end items, and too much expensive ones, can put off players trying to be competitive with existing, older players.
At least, that's how I see it.
WoW doesn't seem to have a problem with it. Why do you think you're any better? No brand new player in ANY game on the market expects to start out with the same things a player that's been playing for years has.
Except you that is. :dunce:
popps
04-25-2009, 02:52 PM
WoW doesn't seem to have a problem with it. Why do you think you're any better? No brand new player in ANY game on the market expects to start out with the same things a player that's been playing for years has.
Except you that is. :dunce:
Hmmm........ I don't think that "catching up with" means "start out with the same things a player that's been playing for years has"........
To my understanding, "catching up with" involves a process taking time.
Time to "catch up with".......that is.
The issue, the way I see it, is how long a time is reasonable.
A game that needs one to have skills, gear and armor worth in excess of 60 millions to truly be competitive in PvP to my opinion might mean too long a time to "catch up with".
This extended time can possibly put off new (or returning players) who may choose for other games since the slope to climb to "catch up with" in UO may be too long, possibly unreasonably too long.
And should new (or returning players) make such a decision ain't it perhaps the game itself and existing players who may loose here ?
If the goal is gaining more players, not being able to get them because the "catching up with" is perhaps seen as too long could end up harming the game and those who enjoy playing it.
Perhaps.
Connor_Graham
04-25-2009, 04:45 PM
A game that needs one to have skills, gear and armor worth in excess of 60 millions to truly be competitive in PvP to my opinion might mean too long a time to "catch up with".
Anyone that makes their goal to achieve just that will do it in less time than most other games. Whatever your "opinion" is about how long that should take happens to be, not one single person is going to expect to jump into a brand new game and be at the top competition level in PvP within a couple of months. The fact that you seem to think people should be handed everything on a silver platter upon starting the game, along with allowing scripting for everyone so no one really has to even play the game, says quite a bit about your so-called "opinion".
:sleep2:
popps
04-26-2009, 07:53 AM
The fact that you seem to think people should be handed everything on a silver platter upon starting the game, along with allowing scripting for everyone so no one really has to even play the game, says quite a bit about your so-called "opinion".
I must not have that special ability to make myself be understood.....
In regards to the 1st issue, raising 60+ millions may need a bit more than a couple of months.... That is, I am not saying people should be handed everything on a silver platter upon starting the game but they should neither have to struggle to catch up with other, existing players in order to be competitive in PvP in a now heavily item based game which was once more skill based.....
And in regards to scripting, I thought I said it pretty clearly that I "would love" scripting to be eradicated from the game BUT, since it has been now TWELVE years and it still is around, and even the hope that Stygian Abyss could get rid of it is fading away since support for the 2D client will not end, I just said that "if" scripting cannot be stopped for good, WHATEVER THE REASONS, then at least it should be fair to make it available to ALL players by putting it into the new client so that at least all players would be able to play on a more evened field and not have some players be able to take advantage from scripting and other players not.....
I hope it is more clear now what my opinion is.
Connor_Graham
04-26-2009, 07:58 AM
I hope it is more clear now what my opinion is.
Yep, it's exactly what I said it was in the first place.
Just with a lot more BS attached to it. :dunce:
Saunders
04-26-2009, 08:20 AM
1. People who have built up this uber gear have mad an investment in it. Is it fair that somebody should acquire it with very little effort?
2. RP PvP is all skill and not at all item dependent.
T'Challa
04-26-2009, 08:20 AM
What's funny is popps seems to be talking about UO, whereas you all are talking about popps. Perhaps you should go play some UO instead of worrying about him and his questions?
popps
04-26-2009, 08:38 AM
1. People who have built up this uber gear have mad an investment in it. Is it fair that somebody should acquire it with very little effort?
2. RP PvP is all skill and not at all item dependent.
Well, nonetheless since the game NEEDS subscriptions and the more the better, "if" the catching up with is too long, tedious and a steep slope this could put off perspective subscribers (wheter new players or returning ones) who may decide to go elsewhere.
Therefore, while I agree that it is reasonable that "some" time should be needed to reach high end PvP competition, I agree on "some", not on a whole lot..........
Are you talking about Factions ?
If so, perhaps, though items still play a large part of making the difference between winning
or losing a fight.
But as for open land PvP that is heavily item based ad to be truly competitive a whole lot of tens of millions are needed before one may be able to put together a top notch suit, have all books or weapons needed and be scrolled to 120 and so forth.........
Thing is, that not all those interested in PvP are satisfied by Factions.
Some love PvPing but don't want to have anything to do with factions.
Tina Small
04-26-2009, 08:41 AM
Popps, which client are you using these days? Tried to skim some of your posts and didn't see anything indicating which one you're using.
popps
04-26-2009, 09:53 AM
Popps, which client are you using these days? Tried to skim some of your posts and didn't see anything indicating which one you're using.
Always used 2D but heard good things of Kingdom Reborn and its customizability so I am thinking to make an effort to learn that.
If my computer can run it, that is..............
Tina Small
04-26-2009, 10:20 AM
Visit the KR forum. The folks there are very helpful. However, I don't think I can stress this enough, READ everything in the stickied threads and then read as many of the other threads as you can. Also check out Miss Echo's site. Once you have the client downloaded and one of the custom UI's (I like BB_Enhanced), print out a copy of your UO macros and make some notes about any UO Assist macros or agents you might use regularly. Set aside an evening or two to work on setting up your macros and hot bars. Then find a safe place to go try them out. You'll probably have questions. Don't hesitate to post them. Post feedback about KR if you want to; however, keep in mind that the KR client itself isn't likely to see any more updates because SA is going to replace it.
And since I know you play a tamer, here's one quirky thing about KR I'll warn you about up front to save you some potential grief: If you plan to release a pet, don't use the context menu to do it. Release it by saying "[pet name here] release." If you have more than one pet out of the stable, there's a chance that using the context menu to release a pet will release the OTHER pet. So, if you're out taming stuff for gains, just make a macro that says something like "B release." Rename the stuff you're taming for gains with a name of "B" (takes but a second to do it). Then use your "B release" macro to release the stuff you don't want.
popps
04-26-2009, 10:26 AM
Visit the KR forum. The folks there are very helpful. However, I don't think I can stress this enough, READ everything in the stickied threads and then read as many of the other threads as you can. Also check out Miss Echo's site. Once you have the client downloaded and one of the custom UI's (I like BB_Enhanced), print out a copy of your UO macros and make some notes about any UO Assist macros or agents you might use regularly. Set aside an evening or two to work on setting up your macros and hot bars. Then find a safe place to go try them out. You'll probably have questions. Don't hesitate to post them. Post feedback about KR if you want to; however, keep in mind that the KR client itself isn't likely to see any more updates because SA is going to replace it.
And since I know you play a tamer, here's one quirky thing about KR I'll warn you about up front to save you some potential grief: If you plan to release a pet, don't use the context menu to do it. Release it by saying "[pet name here] release." If you have more than one pet out of the stable, there's a chance that using the context menu to release a pet will release the OTHER pet. So, if you're out taming stuff for gains, just make a macro that says something like "B release." Rename the stuff you're taming for gains with a name of "B" (takes but a second to do it). Then use your "B release" macro to release the stuff you don't want.
Thanks for the heads up.
Question.
If the Stygian Abyss client is going to replace the KR client, and if (hopefully) Stygian Abyss is close to release, is it worth the time to learn the Kingdom Reborn client only to then have to learn the Stygian Abyss client ??
Tina Small
04-26-2009, 01:08 PM
If the Stygian Abyss client is going to replace the KR client, and if (hopefully) Stygian Abyss is close to release, is it worth the time to learn the Kingdom Reborn client only to then have to learn the Stygian Abyss client ??
Popps, I'm under the impression that the SA client will be like a "new and improved" KR client. (See the following Five on Friday posts for confirmation: http://uoherald.com/fof/?fofId=139, http://uoherald.com/fof/?fofId=151. I could swear there have been other communications or developer comments here or at a Town Hall that confirmed this but couldn't find them without a lot of digging. The rebroadcast of the 8/30/2008 Seattle Town Hall where it was announced that SA is coming...again....is here, if you want to listen to it: http://www.whisperingroseradio.com/Seattle1a.htm.)
If you've played other games that have a UI that is similar to KR's and you were comfortable with that type of UI, maybe you don't need to spend any time on learning how to use KR, if you haven't tried it yet.
However, if you've only played UO, then it may be worth your time to learn how to use the KR client if only to convince yourself that you CAN play UO with another client and still enjoy the game. Things will look different, you will have to spend time setting up your first character or two, and perhaps a few things you do in the 2d client don't work the same or quite as well. But a lot of things work better and once you get a character set up, it's easy to copy settings and macros from one character to another once you know how to do it.
RichDC
04-27-2009, 02:00 AM
I have you know our tailor does not Script, each click is by hand! We do the bods for the rewards, but will fill and turn in smaller bods for the better bods we need. But for Bones many a tailor will pay good money for a good size group of bones. A few I know on Sonoma were paying me a million every three days for 1500 bones and 1500 leather daily. The bones were easy compare to the leather.
Blanket statement, i know there are many a legal player out there and respect(especially crafters) them for doing it, i couldnt sit there and click a mouse button 1000times to get nothing :)
To everyone else about 2d/3d/kr/sa...ALL except the latter will be phased out, eventually, SA will NOT be a 3D game merely 2D with enhanced visuals(just look at the website screenies, shots look Fin awesome Imo).
Unfortunatly, i GUARANTEE that although for a few months after SA has been implemented(maybe longer) scripting and hopefully hacks will be stopped, they will find a way, cheats always do!
I just hope they have implemented someway to see tpp in operation with the client.
Back on the original point, money is fairly easy to come by whatever route you take. It will take careful investment of time and resources whatever route you choose to take. In terms of armour or weapons for example your first 5mil it probably wouldnt be a good idea to buy one gold runic hammer but instead by 10bronzes, or rather than 2barbed by 5horneds. In terms of a Mule, it may for example be beneficial to work up tinkering and mining before you start on smith it will save you ingots in the long run as tools last longer and you gather more materials upon smelting.
Play smart, start small, aim BIG!