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SDragor
09-11-2009, 11:33 PM
Since I cannot access most of the content.

Acid Slugs: Camped by necro mages farming for some kind of points. It took my 2 hours to finally get looting rights and find the acid sacs.

Tyball's Shadow: After getting the 2 keys, I went to Tyball. This guy is camped 24/7 by players farming robes. I tried for 8 hours (with small breaks). As I'm not too powerful a fighter, I never do enough damage to get the yellow key. If I kindly ask and beg to give me a chance, they all laugh at me, saying they wanted the robe.
You do NOT get a key when you damage Tyball. You only get one when you do enough damage.

I like the quest. But I wonder who is responsible for coming up with such a geme mechanical nonsense. I want to explore the Stygian Abyss and it is prevented by a bunch of ruthless dorks.

Worthless!

sablestorm
09-11-2009, 11:34 PM
Have you tried coming in from the gargoyle side?

SDragor
09-11-2009, 11:35 PM
Why should I settle for a workaround? I want to finish this quest.

hen
09-11-2009, 11:40 PM
If you want to explore the Abyss go through Hythloth.

sablestorm
09-11-2009, 11:40 PM
Forgive me, but your response and now this whole post just comes off as sounding petulant. I figure EA will address the camping issues as well as some other pressing bugs. In the meanwhile, you could be enjoying the SA dungeon but you choose not to because.... *stomp your foot here* you want to do it your way and no other way is gonna make you happy *stomp your foot again and pout!*

JPDefault
09-11-2009, 11:41 PM
They can't just stay there 24/7 I hope... they'll eventually get bored and leave.

sablestorm
09-11-2009, 11:41 PM
If you want to explore the Abyss go through Hythloth.

That's a workaround Hen. :thumbdown:

Viper09
09-11-2009, 11:47 PM
Why should I settle for a workaround? I want to finish this quest.

Then make your gargoyle and finish the quest at a later point...

The new content is easily accessible with an easy workaround. It is your choice not to use this workaround and thus your fault you are not getting to the new content. It is not EA's fault.

Kiminality
09-11-2009, 11:49 PM
This thread made me roll my eyes and laugh simultaneously.

You won't adapt, so the fault is EAMythic's?
Did you try asking those camping if you could kill a couple to get sacs?
Did you try looting some slimes, that have gone public, to get sacs they might have missed?

The Tyball thing is recognised as an issue, and they have said they're working on a fix for it.
Ultimately, however, you can't get access to most of the content because you're too stubborn to try other ways.
There's at least 2 alternative methods of entering the Abyss, more if you count variations.
AND
There's more things to to that that one quest you're so hung up on.

Why should you settle for a workaround?
Why shouldn't you? Put the effort you're putting into complaining on the internet into finding another way.
You could consider the other players as further challenges to completing the quest, in which case QQing and "getting it fixed" would be a workaround to confronting it as it stands.

Ender
09-11-2009, 11:50 PM
Actually, it kinda is their fault for making a ****ty design.

Kiminality
09-11-2009, 11:53 PM
But, isn't overcoming challenges an integral part of "fun"?

Flutter
09-12-2009, 12:01 AM
*stomps feet*
Stuff isn't easy for me!
I QUIT!

Blesh
09-12-2009, 12:02 AM
But, isn't overcoming challenges an integral part of "fun"?


Poor game design isn't a challenge. It's poor game design. Sorry.

Blesh
09-12-2009, 12:06 AM
*stomps feet*
Stuff isn't easy for me!
I QUIT!


All sarcasm aside, it was a really ****ty move on the Dev's part to put that robe on a mob that people NEED to kill in order to finish a quest to access the new content.

I know there are other ways to get in there. But seriously, what were they thinking? The very nature of a large portion of UO players is greed. what the **** did they expect?

canary
09-12-2009, 12:20 AM
I QUIT!

PLEASE don't get peoples hopes up.

sablestorm
09-12-2009, 12:32 AM
All sarcasm aside, it was a really ****ty move on the Dev's part to put that robe on a mob that people NEED to kill in order to finish a quest to access the new content.

I know there are other ways to get in there. But seriously, what were they thinking? The very nature of a large portion of UO players is greed. what the **** did they expect?

Blesh, you ever made a mistake?

Seriously, I could see you guys getting your panties in a bunch if they don't address this, but it's been what? A few days? They made a mistake. They are human. Get over it.

They were probably thinking, let's delightfully surprise them by rewarding them for getting into the Abyss. Of course good intentions often go awry when crappy players are involved. This is yet another case of blaming the Devs for PLAYER GREED.

Blesh
09-12-2009, 12:36 AM
Blesh, you ever made a mistake?

Seriously, I could see you guys getting your panties in a bunch if they don't address this, but it's been what? A few days? They made a mistake. They are human. Get over it.

They were probably thinking, let's delightfully surprise them by rewarding them for getting into the Abyss. Of course good intentions often go awry when crappy players are involved. This is yet another case of blaming the Devs for PLAYER GREED.


You're right, I am blaming the Dev's for player greed. You know why?

Because they should know better by now.

Lord Frodo
09-12-2009, 12:42 AM
Yes and they are working on it. I am in SA and all I did was go to a vendor house and use thier locked down rune book. I will do the quest later, but for right now it was more important to get in SA and drop off a rune book for my new Garg. and start training.

Blesh
09-12-2009, 12:44 AM
Yes and they are working on it. I am in SA and all I did was go to a vendor house and use thier locked down rune book. I will do the quest later, but for right now it was more important to get in SA and drop off a rune book for my new Garg. and start training.


If you link me to a Dev post where they state is was a mistake for them to put that robe on that mob, and that they are working to fix it, I'll shut up right now.

sablestorm
09-12-2009, 12:45 AM
You're right, I am blaming the Dev's for player greed. You know why?

Because they should know better by now.

It's the same dilema as idiot proofing. If you're not an idiot, it's hard to think like one.

Now why wasn't this issue caught in Beta? I mean, you can just as easily blame the Beta testers for missing it. I hope you weren't in Beta Blesh or else you're just as responsible for this. If you weren't in Beta, then perhaps you'll get in there next time and if anything is missed, we'll be sure to include you in the blame game.

Blesh
09-12-2009, 12:50 AM
It's the same dilema as idiot proofing. If you're not an idiot, it's hard to think like one.

Now why wasn't this issue caught in Beta? I mean, you can just as easily blame the Beta testers for missing it. I hope you weren't in Beta Blesh or else you're just as responsible for this. If you weren't in Beta, then perhaps you'll get in there next time and if anything is missed, we'll be sure to include you in the blame game.


I closed my account 2 years ago ;)

Petra Fyde
09-12-2009, 12:51 AM
I'm sorry, I was a beta tester, it never occurred to me that anyone would camp the guy to get a robe. I just don't play that lame. Nor do most of the rest of the beta testers who actually did any testing.
I didn't have any trouble completing the quest on Europa. I arrived in the room, someone there said 'are you doing the quest?' I said 'yes' and they let me kill the next one so that I could move on.

sablestorm
09-12-2009, 12:55 AM
I'm sorry, I was a beta tester, it never occurred to me that anyone would camp the guy to get a robe. I just don't play that lame. Nor do most of the rest of the beta testers who actually did any testing.
I didn't have any trouble completing the quest on Europa. I arrived in the room, someone there said 'are you doing the quest?' I said 'yes' and they let me kill the next one so that I could move on.

That's why I posted the idiot proofing comment. It's not easy to get into that mind set and see all the pitfalls. My post was meant to try and get Blesh to put himself into their shoes. Of course, he doesn't even play so he has no inkling how much fun the non-whiners are having in-game. My alliance is just buzzing with all the excitement everyone is having, but that doesn't make it's way over here to Stratics. Instead you have people who have moved on and still want to take pot shots at a game they have no clue about anymore.

Blesh
09-12-2009, 12:57 AM
I'm sorry, I was a beta tester, it never occurred to me that anyone would camp the guy to get a robe. I just don't play that lame.


You don't have to "play that lame". You just have to have an eye to identify that people who do "play that lame" will take full advantage of a poorly set up piece of the game.

Kiminality
09-12-2009, 12:59 AM
All sarcasm aside, it was a really ****ty move on the Dev's part to put that robe on a mob that people NEED to kill in order to finish a quest to access the new content.I'm going to agree, with a mitigation.
I'd say it was an oversight.
They should have seen it coming in design.
It should have been picked up in closed beta.
It should have been picked up in open beta.

Obviously, they recognise that it's a problem, because aside from the shard death thing, it's the first thing they're acknowledging fixing.

Although, there are alternative paths to follow, for the same end as the OP states to be aiming for.
In fact, the Gargoyle side is much easier, and if you can dodge the PvPers, the fel side has fewer steps still.
You can't blame the developers if the player refuses to choose (easier) alternatives.

Kiminality
09-12-2009, 01:01 AM
I'm sorry, I was a beta tester, it never occurred to me that anyone would camp the guy to get a robe. I just don't play that lame.You don't have to "play that lame". You just have to have an eye to identify that people who do "play that lame" will take full advantage of a poorly set up piece of the game.The beta testers aren't likely to have played to horde items. I wouldn't be surprised if many of them didn't even notice the agonising respawn time, because there wouldn't have been hordes of players farming the robes.

Blesh
09-12-2009, 01:03 AM
That's why I posted the idiot proofing comment. It's not easy to get into that mind set and see all the pitfalls. My post was meant to try and get Blesh to put Herself into their shoes. Of course, Shedoesn't even play so he has no inkling how much fun the non-whiners are having in-game. My alliance is just buzzing with all the excitement everyone is having, but that doesn't make it's way over here to Stratics. Instead you have people who have moved on and still want to take pot shots at a game they have no clue about anymore.


I've heard plenty of what people like and don't like about SA. Don't get me wrong here, I'm not here to trash talk the game and that's it.

The only reason I even posted is because I agree with the OP, and wanted to let him know I do.

The reasons I closed my accounts was the poor lack of customer service and planning on the Dev's part. I want to see the game do better, and when it does I will more than likely reopen my accounts. Part of them living up to my expectations is pointing out what I would like to see changed so that the Dev's may take notice. I am not taking "pot shots" Sir. I am hoping and giving means to the Dev's to see my opinion and hopefully do something about what I don't like.


I'm sorry you don't like my opinion. Now how about that link to where the Dev's say they were wrong and are working to fix it?

sablestorm
09-12-2009, 01:06 AM
Blesh, can we hear you talk about the good aspects of this expansion?

Kiminality
09-12-2009, 01:13 AM
Now how about that link to where the Dev's say they were wrong and are working to fix it?http://vboards.stratics.com/showpost.php?p=1395323&postcount=15

sablestorm
09-12-2009, 01:14 AM
http://vboards.stratics.com/showpost.php?p=1395323&postcount=15

Gah, you beat me to it.

Lord Frodo
09-12-2009, 01:16 AM
It wasn't picked up in the open beta because there were gates into SA. Did anybody do the quest in the open beta. How did you do it because fire island wasn't changed at that time. Was fire island changed for the closed beta? This could be the reason it was overlooked and not picked up on until SA went live. They say sh@t happens and they are working on it. Check around and see if someone has rune books locked down for SA and do the quest later, after they fix it.

Viper09
09-12-2009, 01:16 AM
Blesh, can we hear you talk about the good aspects of this expansion?

Blesh doesn't even play UO anymore. He quit over 2 years ago. All he knows about it is from what people have posted here, lol.

sablestorm
09-12-2009, 01:25 AM
The reasons I closed my accounts was the poor lack of customer service and planning on the Dev's part. I want to see the game do better, and when it does I will more than likely reopen my accounts. Part of them living up to my expectations is pointing out what I would like to see changed so that the Dev's may take notice. I am not taking "pot shots" Sir. I am hoping and giving means to the Dev's to see my opinion and hopefully do something about what I don't like.


I'm sorry you don't like my opinion. Now how about that link to where the Dev's say they were wrong and are working to fix it?

Kiminality got the link up before I could, but there you have it.

I don't agree with the OP because he hasn't even tried the other options which in my opinion makes for an uneducated argument. As I mentioned, it just sounds petulant particularly in light of the fact Draconi said they are working on it. Your opinion might coincide with his arguments, but without playing, what sort of basis does your argument have?

You said you quit two years ago because of customer service and Dev Team planning. I can't argue with customer service, but I've actually been impressed with the work this Dev Team has done. They've made mistakes and boy have they heard about it. Nevertheless, they have learned from the mistakes and that is the reason why I will come here and defend them and urge people to get a grip and learn some patience. It was rewarded in the past and I have every faith it will be rewarded in this instance.

Blesh
09-12-2009, 01:25 AM
Blesh, can we hear you talk about the good aspects of this expansion?


Sure.

My favorite addition with the new xpac is imbuing. I feel it really levels the field for players who can't afford to farm and farm and farm for high end weapons. I also like the fact that you cant powder them, giving a more ongoing constant need to continue with making weapons and armors.

Something I just saw today was caster focus property. I'll admit I didn't know this was even in the game until I saw it in someones screen shot of an item. I feel this brings a great option for players who don't want to use protection, but still want a chance at doing well on their casters without using it.

The new champ spawn's look nice as well. I watched a video from JCthebuilder on one and was impressed with the boss fight. I can't recall the name of it, but it would explode with pushback, and spawn MASSIVE amounts of monsters for the pvpers to combat while trying to kill the champ from what appeared to be black crystals on the ground. or maybe the boss spawned them on his own, I couldn't tell. Either way, looked like a lot of fun.

I also like the way they did placing of houses in the new areas. the loyalty system was a great way to avoid the campers waiting for housing to open up, and also got people out and enjoying the content.


there, just a few things I enjoyed reading and watching videos on about the new Xpac.

Blesh
09-12-2009, 01:28 AM
Blesh doesn't even play UO anymore. She quit over 2 years ago. All She knows about it is from what people have posted here, lol.


And what i've seen in videos and read in patch notes. please don't shrug me off as someone who just wanted to complain. that's not the case. please read my post above.

Blesh
09-12-2009, 01:30 AM
http://vboards.stratics.com/showpost.php?p=1395323&postcount=15


Thank you very much. (sorry for tons of posts, I didn't feel like copy/pasting all my responses into one)

sablestorm
09-12-2009, 01:31 AM
Sure.


Thank you. Always nice to see a larger picture of where you're coming from. I should ask this of all the people I argue with. I'd offer to tell you the things I'd like to see EA do better, but I don't want to be negative because there's already so much negativity here!

Blesh
09-12-2009, 01:40 AM
Thank you. Always nice to see a larger picture of where you're coming from. I should ask this of all the people I argue with. I'd offer to tell you the things I'd like to see EA do better, but I don't want to be negative because there's already so much negativity here!


You're welcome :)

Hugibear
09-12-2009, 01:41 AM
I know that on one shard if you dont like the people farming or hog'n a spot you just kill them. This is prolly one of the biggest reasons i moved to siege. I hated sharing my farming spots or having to wait till someone was done. It is called "Freedom" and it is alive and doing well on Siege. You choose to play where you play, and you know the rules. Wouldnt it be great if you could just kill that farmer, I do and I love it.

sablestorm
09-12-2009, 01:50 AM
I know that on one shard if you dont like the people farming or hog'n a spot you just kill them. This is prolly one of the biggest reasons i moved to siege. I hated sharing my farming spots or having to wait till someone was done. It is called "Freedom" and it is alive and doing well on Siege. You choose to play where you play, and you know the rules. Wouldnt it be great if you could just kill that farmer, I do and I love it.

heh, his your character named Hugibear as well?

aarons6
09-12-2009, 01:51 AM
i dont know what is wrong, but one flamestrike on that guy got me the yellow key.. it pops in your pack, not on loot.. its on a 10 minute timer.. just count it out, then precast fs and let it go as soon as it spawns..

also the 2nd one that spawned got me a robe.. there was about 5 or 6 people in there so its not that hard.

THP
09-12-2009, 02:01 AM
SA is AWESOME [END]

Why peeps are farming worhless robes is beyond me- everyone knoes there free so why someone is gonna pay even a few hundred gold is beyond me!

why peeps are farming the acid slugs to get 10k loyalty to be able to place a 10x10 in the new housing area is beyond me!

The rest of the new expansion is AWESOME !!!!- Possibly the best expansion we have ever had.

hawkeye_pike
09-12-2009, 02:13 AM
*stomps feet*
Stuff isn't easy for me!
I QUIT!

Hmmm... well... SDragor actually has a point. I could almost assume that you're one of those farming for 50 robes? ;)

Seriously, this is a flaw, and there's no excuse for it. However, I expect a fix for it on Monday the latest. So, SDragor, there is hope! The developers do care. Don't give up so fast!

P.S.: I was lucky and had no trouble with campers, as I finished that quest very early after the release. Besides, most of my characters are capable to do enough damage (even my crafter with an Enhance Potions ring).

popps
09-12-2009, 02:35 AM
Since I cannot access most of the content.

Acid Slugs: Camped by necro mages farming for some kind of points. It took my 2 hours to finally get looting rights and find the acid sacs.

Tyball's Shadow: After getting the 2 keys, I went to Tyball. This guy is camped 24/7 by players farming robes. I tried for 8 hours (with small breaks). As I'm not too powerful a fighter, I never do enough damage to get the yellow key. If I kindly ask and beg to give me a chance, they all laugh at me, saying they wanted the robe.
You do NOT get a key when you damage Tyball. You only get one when you do enough damage.

I like the quest. But I wonder who is responsible for coming up with such a geme mechanical nonsense. I want to explore the Stygian Abyss and it is prevented by a bunch of ruthless dorks.

Worthless!



What amazes me, is that it would have taken not much to avoid problems like these, IMHO.

Simply add some "Daily CAPs code for whatever special items or points those creatures give, and the problem would have been solved.

Personally, I think that only making it worthless to farm all over for hours upon hours, problems like these can be solved.

Daily CAPs, are the only one thing that I think, cannot have a work around to prevent any and all forms or farming and, sometimes, even scripting......

lucksi
09-12-2009, 04:04 AM
Man, you seem to play on a shard with more <censored> than other shards.

I too, have camped the shroud room. When someone came in on the quest and said so, noone of us was attacking the next shadow and let him kill it alone.

I too farmed loyality points (takes less than 2 hours on my necro for noble status). When someone needed sacs, I partied him and told him to loot to his hearts content.

Did you even try asking those who farm there? If someone is withering the spawn of acid slugs, it is even safe for you to wade in there and get what you need, even if you have to look around a bit for corpses that are public.

Myna
09-12-2009, 04:30 AM
I'm sorry, I was a beta tester, it never occurred to me that anyone would camp the guy to get a robe. I just don't play that lame. Nor do most of the rest of the beta testers who actually did any testing.
I didn't have any trouble completing the quest on Europa. I arrived in the room, someone there said 'are you doing the quest?' I said 'yes' and they let me kill the next one so that I could move on.

why should a beta tester camp it for robes ... omg ... to get 1000 robes which will be deleted when the beta is over?

dont try to compare peoples behavior in the beta and in the release

Kiminality
09-12-2009, 05:27 AM
"Daily CAPs code for whatever special items or points those creatures give, and the problem would have been solved.Again with the "daily caps" nonsense.
So, again with the "No!"

Daily caps don't make it "fair for everyone", they make if "fair" for you, at the expense of acheivement for those that put more effort in.

Instead of slowing down the powergamers, so they don't get "too far ahead", why not lock out the casual gamers who drop "too far behind"?
Completely hypothetical, but the result is almost the same. You're screwing over one group to favour another.

Kiminality
09-12-2009, 05:32 AM
I'm sorry, I was a beta tester, it never occurred to me that anyone would camp the guy to get a robe. I just don't play that lame. Nor do most of the rest of the beta testers who actually did any testing.
I didn't have any trouble completing the quest on Europa. I arrived in the room, someone there said 'are you doing the quest?' I said 'yes' and they let me kill the next one so that I could move on.

why should a beta tester camp it for robes ... omg ... to get 1000 robes which will be deleted when the beta is over?

dont try to compare peoples behavior in the beta and in the releasePretty sure you want to be grabbing the other end of the stick...

What Petra is saying, is that while beta testing, it never occurred to her that people would camp for the robes on release. Her primary focus was to move through the quest, as she would do on production.
Therefore, as she didn't anticipate the camping that would happen, she didn't stick around to check the respawn timer was anything but "stupidly long"

MorganaLeFey
09-12-2009, 06:17 AM
The beta testers aren't likely to have played to horde items. I wouldn't be surprised if many of them didn't even notice the agonising respawn time, because there wouldn't have been hordes of players farming the robes.

Quoted for truth.

Mitzlplik_SP
09-12-2009, 06:18 AM
What amazes me, is that it would have taken not much to avoid problems like these, IMHO.

Simply add some "Daily CAPs code for whatever special items or points those creatures give, and the problem would have been solved.

Personally, I think that only making it worthless to farm all over for hours upon hours, problems like these can be solved.

Daily CAPs, are the only one thing that I think, cannot have a work around to prevent any and all forms or farming and, sometimes, even scripting......

Such a stupid idea would cause the loss of MANY players. I for one would not play a game that allowed me only ONE of w/e object I may want to attain. No I`m not a powergamer,but being limited like that would be just dumb to say the least.If you can`t get enough of whatever it is you want....you better play more instead of wanting other peaple to play less.

Your reasoning is absurd and one sided....your side.:dunce:

Goldberg-Chessy
09-12-2009, 06:21 AM
That's why I posted the idiot proofing comment. It's not easy to get into that mind set and see all the pitfalls. My post was meant to try and get Blesh to put Herself into their shoes. Of course, Shedoesn't even play so he has no inkling how much fun the non-whiners are having in-game. My alliance is just buzzing with all the excitement everyone is having, but that doesn't make it's way over here to Stratics. Instead you have people who have moved on and still want to take pot shots at a game they have no clue about anymore.


I've heard plenty of what people like and don't like about SA. Don't get me wrong here, I'm not here to trash talk the game and that's it.

The only reason I even posted is because I agree with the OP, and wanted to let him know I do.

The reasons I closed my accounts was the poor lack of customer service and planning on the Dev's part. I want to see the game do better, and when it does I will more than likely reopen my accounts. Part of them living up to my expectations is pointing out what I would like to see changed so that the Dev's may take notice. I am not taking "pot shots" Sir. I am hoping and giving means to the Dev's to see my opinion and hopefully do something about what I don't like.


I'm sorry you don't like my opinion. Now how about that link to where the Dev's say they were wrong and are working to fix it?

1) Nice job arrogantly asking for the link again. Were the multiple links you received later on tasty? The best you could do then was to say Thank You and apologize only for the amount of your posts? Just plain sad.

2) You are not only taking "pot shots" you are providing the textbook definition for the phrase "pot shots" In your own words you have not played for 2 years yet you still took the first oppurtunity in this post to bash the Devs & customer service.

3) You say that you are not here to "trash talk the game" but I seriously wonder what then you are still here for? If anyone was to waste the time researching all your posts since you stopped playing how many of them would be positive? How many constructive threads about actual gameplay have you started lately lol?
Now how about some links to those?

4) You say you closed your accounts due to "poor lack of customer service and planning on the Dev's part" ??
What a wonderful coincidence it is then that in this very post you are cluelessly complaining about that same thing in regards to the quest. Nice retrofit

5) Just a few days after one of the biggest releases ever you are extremely critical about a simple flaw in game mechanics that has already been addressed? That also has easy workarounds? And you dont even actually play the game? Havent for 2 years.
Hell ya! The Devs and customer service sure need more of that kind of feedback!! Thanks alot for you contribution and hope to see you ingame soon!!

Peace out :)

Arcus
09-12-2009, 06:24 AM
Actually, it kinda is their fault for making a ****ty design.

Actually they designed it fine. They give you two options. If they one gave one I *might* agree but they didnt, they give you two.

If you are to stubborn to use the other that is no ones fault but your own.

neocron79
09-12-2009, 06:34 AM
why should a beta tester camp it for robes ... omg ... to get 1000 robes which will be deleted when the beta is over?

dont try to compare peoples behavior in the beta and in the release

This is the difference between public beta testing and in-house QA testing. Public beta testing is more of a stress test on the content, allowing the devs to get a feel for what content is fine and well, what content isn't quite up-to-snuff, and get general feedback (positive and negative) on said content. In-house QA testing is focused more on finding balancing issues, bugs, and ensuring there aren't any gameplay-breaking issues with content;.

I wouldn't hold the beta testers accountable for not finding the issue with Tyball... it was never their job to begin with. I'd look to EA/Mythic's in-house QA team if I was looking to hold anyone accountable. Those people are the ones who should have been going through the content with an eye towards gameplay-breaking issues (which is what Tyball's loot-table and spawn retimer is at this point).

hawkeye_pike
09-12-2009, 06:36 AM
Actually they designed it fine. They give you two options. If they one gave one I *might* agree but they didnt, they give you two.

If you are to stubborn to use the other that is no ones fault but your own.

This is exactly the attitude of the players who are only caring about their items (and hoarding them) and don't give a rat's arse about other players. Should a player abstain from an interesting cool quest with a personal reward, just because there are some ignorants abusing the system? (Yes, I call that an abuse!)

If people were only a little more other-determined, this game would be a hell of a lot more fun.

Anyway, this discussion is void, as I expect the issue to be fixed soon.

Connor_Graham
09-12-2009, 06:40 AM
I wouldn't hold the beta testers accountable for not finding the issue with Tyball...

That would be good since the entrance to the Abyss from the Fire Island side didn't exist until the launch of the expansion. It's kind of hard to test things that don't exist yet.

Cyrah
09-12-2009, 06:47 AM
Same thing happened to me.

Why didn't the SA devs see this coming? Are they new to UO?

With all due respect Draconi and posse since it seems you all had NO CLUE this could happen you should have fixed it with the last publish.

I will say in positive way that a lot in SA is just wonderful. The entry is not.

neocron79
09-12-2009, 06:55 AM
That would be good since the entrance to the Abyss from the Fire Island side didn't exist until the launch of the expansion. It's kind of hard to test things that don't exist yet.

Then it sounds to me like if anyone was to blame for the Tyball thing... it's the devs. Note I say IF anyone was to blame.

Of course, nobody is perfect and anyone who was expecting a perfect launch clearly has never experienced a launch of an MMO or an MMO expansion. These kinds of birthing pains are normal and frankly.... I'd be surprised if they didn't happen.

Sarsmi
09-12-2009, 07:07 AM
Now why wasn't this issue caught in Beta? I mean, you can just as easily blame the Beta testers for missing it. I hope you weren't in Beta Blesh or else you're just as responsible for this. If you weren't in Beta, then perhaps you'll get in there next time and if anything is missed, we'll be sure to include you in the blame game.

I'm responsible! I only tested house stuff and some garg stuff. But I like being surprised and exploring new stuff alongside other players. :p

And to the OP, well it's your choice to be put out. But I don't understand it. I don't like being irritated or angry, and I think if you choose to play from the garg side and explore all the stuff from that direction then complete the quest later it would alleviate a lot of your irritation.

Nothing comes out perfect, there are going to be bugs and issues, some they know about beforehand but don't have the time to fix, and some that will be discovered only when there are thousands of people playing. I think it's a bit unfair to expect everything to work perfectly and for there to be no problems. Especially with such a great expansion, there is so much to do and see, and it really reminds me of Ilshenar and what a great land that is.

LSRemy
09-12-2009, 08:26 AM
Aaaaaaannnnnddddd another good reason for me to wait until the bugs have been fixed...Maybe next week i'll upgrade, after the fact.

Excited to try it out though. :thumbsup:

Dol'Gorath
09-12-2009, 08:26 AM
I'm sorry, I was a beta tester, it never occurred to me that anyone would camp the guy to get a robe. I just don't play that lame. Nor do most of the rest of the beta testers who actually did any testing.
I didn't have any trouble completing the quest on Europa. I arrived in the room, someone there said 'are you doing the quest?' I said 'yes' and they let me kill the next one so that I could move on.

It should have when you realize UO players = extremely greedy and a robe with stats = MASS CAMPING.

Blesh
09-12-2009, 08:45 AM
1) Nice job arrogantly asking for the link again. Were the multiple links you received later on tasty? The best you could do then was to say Thank You and apologize only for the amount of your posts? Just plain sad.

2) You are not only taking "pot shots" you are providing the textbook definition for the phrase "pot shots" In your own words you have not played for 2 years yet you still took the first oppurtunity in this post to bash the Devs & customer service.

3) You say that you are not here to "trash talk the game" but I seriously wonder what then you are still here for? If anyone was to waste the time researching all your posts since you stopped playing how many of them would be positive? How many constructive threads about actual gameplay have you started lately lol?
Now how about some links to those?

4) You say you closed your accounts due to "poor lack of customer service and planning on the Dev's part" ??
What a wonderful coincidence it is then that in this very post you are cluelessly complaining about that same thing in regards to the quest. Nice retrofit

5) Just a few days after one of the biggest releases ever you are extremely critical about a simple flaw in game mechanics that has already been addressed? That also has easy workarounds? And you dont even actually play the game? Havent for 2 years.
Hell ya! The Devs and customer service sure need more of that kind of feedback!! Thanks alot for you contribution and hope to see you ingame soon!!

Peace out :)



/sigh


Fine, I'm taking pot shots. only because I feel the need to point out flaws to better the game. I love UO. I'd love to play it again. Right now, with the rampant cheaters, scripters, dupers, **** poor customer service and poor Dev planning, its not worth my 10 bucks a month. When I fell its worth my 10 bucks a month, I'll reactivate. and honestly, they have made some improvements.


As far as work arounds, like the OP said, why should he or she have to resort to a workaround? the answer? she or she shouldn't. end of story.

if you don't like to read my opinions, put me on ignore.

At least I'm one of the few who still care enough about this game to expect better.

"peace out" :)

Lord Urza
09-12-2009, 09:53 AM
Iv ran this quest 3 times now easily ( its so easy )

Every time there is someone camped there, I let them kill one more, then ask If i may get the next one so i can get the key before the timers run down.
Every time they have had no problem letting me cut in for a kill.
Each time i have conversations with the people/people waiting and the time passes very quickly.
Of course there are going to be people camping it, Its the first few days...after everyone has figured this all out the cloaks will be worth very little and this wont be a camped spawn at all.

Balinor of Pk?
09-12-2009, 10:00 AM
Sdragor, I understand where you are coming from completely. But don't give up. These same people putting you down here, INCUDING a stratics representative (Shame on you.) Are the same people who would scream bloody murder if they took their trammel away and had to play with us real monsters. Give it a go man, you'll make it. Here's to hoping that one day trammel goes bye bye and these crybabies have to see how fun the game REALLY is. :)

Maplestone
09-12-2009, 10:08 AM
Seriously, this is a flaw, and there's no excuse for it. However, I expect a fix for it on Monday the latest. So, SDragor, there is hope! The developers do care. Don't give up so fast!

Actually there is an excuse: it's a bug. If I understand correctly, the intent was to drop keys for everyone in the room when he died, but something went amiss.

The workaround is to get a rune to Ter Mur and do the shrine of singularity quest from that side - it's actually much simpler than the Underworld side if you don't make a mistake on the gargoyle virtues quiz. Since hot air balloons don't seem to be available, you will need either a rune or a teleport to get into the valley of the shrine.

Alternatively, if you don't mind Fel, you can also access the Abyss through the champ spawns, although I don't believe you'd be able to get out through the normal exits.

Yalp
09-12-2009, 10:12 AM
dang son.. you're upset cause of the slimes?

I can't wait to see your post when you try to find the last 4 mysticism spell scrolls!

No sympathy dude... man up!

katherinepgoh
09-12-2009, 10:12 AM
If anyones actually having trouble getting the yellow key, there are several ways to combat the campers even in the trammel rulesets.

On highly non PVM optimized characters, I rarely waited longer than two rounds to get a key; and that was when asking nicely didn't work.

popps
09-12-2009, 03:27 PM
Again with the "daily caps" nonsense.
So, again with the "No!"

Daily caps don't make it "fair for everyone", they make if "fair" for you, at the expense of acheivement for those that put more effort in.

Instead of slowing down the powergamers, so they don't get "too far ahead", why not lock out the casual gamers who drop "too far behind"?
Completely hypothetical, but the result is almost the same. You're screwing over one group to favour another.



Question is, among the overall players in a given game, how many can be powergamers and how many can be casual ?

If the casual gamers who can only spend a limited time playing are the vast majority, then I think that a "daily CAPs" change that would favour them is in favour of the vast majority of those who play a given game....

Not to mention how daily CAPs would make scripting obsolete......

To my opinion, therefore, it would be a proper and a rightfull change.

Connor_Graham
09-12-2009, 03:32 PM
To my opinion, therefore, it would be a proper and a rightfull change.

Then it's a damn good thing no one pays attention to your opinion....:eyes:

popps
09-12-2009, 03:36 PM
Such a stupid idea would cause the loss of MANY players. I for one would not play a game that allowed me only ONE of w/e object I may want to attain. No I`m not a powergamer,but being limited like that would be just dumb to say the least.If you can`t get enough of whatever it is you want....you better play more instead of wanting other peaple to play less.

Your reasoning is absurd and one sided....your side.:dunce:



Daily CAPs not necessarily have to be limited to 1 and 1 only per day.

It could be 5, or 10.

The point is, it needs to be a number that does not allow anyone to clog a spawn for hours upon hours upon hours.

Not to mention scripters......

Once a reasonable CAP is set which is fine for the casual gamer, say 5 or 10 of that given item per account per day, the player will need to move onto another spawn or simply waste their time at a spawn which will not yield anything any longer for that day.

This leaves room to OTHER players. People who ALSO pay for the service and would also, too, like to try that given spawn.........

The game is vast and large, once reached a CAP at a spawn the player can move onto another spawn or another activity allowed in the game.

I do not see why on earth players should be allowed to play in a way that hurts other players.

The way I see it, one's own freedom ends when it harms someone else's freedom.

Clogging a spawn harms others' freedom, IMHO, and therefore is not good and should never be allowed. The only effective way I see to make this not possible is through Daily CAPs.

Multani
09-12-2009, 04:22 PM
Why do people even camp the Tyball's Shadow?

The robe is extremely nice, but its worthless so what is the point of farming them?

UOKaiser
09-12-2009, 04:33 PM
Daily CAPs not necessarily have to be limited to 1 and 1 only per day.

It could be 5, or 10.

The point is, it needs to be a number that does not allow anyone to clog a spawn for hours upon hours upon hours.

Not to mention scripters......

Once a reasonable CAP is set which is fine for the casual gamer, say 5 or 10 of that given item per account per day, the player will need to move onto another spawn or simply waste their time at a spawn which will not yield anything any longer for that day.

This leaves room to OTHER players. People who ALSO pay for the service and would also, too, like to try that given spawn.........

The game is vast and large, once reached a CAP at a spawn the player can move onto another spawn or another activity allowed in the game.

I do not see why on earth players should be allowed to play in a way that hurts other players.

The way I see it, one's own freedom ends when it harms someone else's freedom.

Clogging a spawn harms others' freedom, IMHO, and therefore is not good and should never be allowed. The only effective way I see to make this not possible is through Daily CAPs.

Well lets see it's a over a decade old game.Pulling these numbers from the closest I believe the truth but assuming.5%new players, 95% of players are vets or returning vets. From those 10% super powergamers,20% extreme power gamers,30% semi powergamers,10%dabble in power gaming certain days,5% above average players,10%casual players, 5% below average, 5% just do nothing players.
So how will you cap them? Why should the power gamers never advance as far as they could?Why should do nothing players get as much as a casual player?
You live in a country or belive in political values that believe no 1 person can have more than another or less than another no matter how much or little time and effort they put in correct? Or are you just playing with us?

Crysta
09-12-2009, 04:35 PM
If you want to explore the Abyss go through Hythloth.

Explanation?

Connor_Graham
09-12-2009, 04:52 PM
Explanation?

Hythloth Fel leads to the new champs in the Fel area of the Abyss.

Crysta
09-12-2009, 04:56 PM
Ah.

Tina Small
09-12-2009, 05:21 PM
Pretty sure you want to be grabbing the other end of the stick...

What Petra is saying, is that while beta testing, it never occurred to her that people would camp for the robes on release. Her primary focus was to move through the quest, as she would do on production.
Therefore, as she didn't anticipate the camping that would happen, she didn't stick around to check the respawn timer was anything but "stupidly long"

The quest to enter the Abyss through the Underworld wasn't even added to the beta until the last couple of days and by then VERY FEW people were even bothering to log in on Retribution. I think most of them had other stuff to do, such as EM events.

When I did the quest in beta, I got several megaclicloc errors (one for the yellow key, perhaps, and the other for the cloak), so I wouldn't have even known about the cloak if someone else that happened to be there hadn't showed me his.

Cailleach
09-12-2009, 05:39 PM
I'm sorry, I was a beta tester, it never occurred to me that anyone would camp the guy to get a robe. I just don't play that lame. Nor do most of the rest of the beta testers who actually did any testing.
I didn't have any trouble completing the quest on Europa. I arrived in the room, someone there said 'are you doing the quest?' I said 'yes' and they let me kill the next one so that I could move on.


Which is exactly what happened tonight when I took a new guildie round to get in.

Mr Complainer, come on over to Europa; hasn't been camped there for a few days now. Yes, there are a few arses, you get those wherever you go, but, apart from the first 24hrs, I've not heard of anyone having trouble getting a key.

Goldberg-Chessy
09-13-2009, 05:47 AM
1) Nice job arrogantly asking for the link again. Were the multiple links you received later on tasty? The best you could do then was to say Thank You and apologize only for the amount of your posts? Just plain sad.

2) You are not only taking "pot shots" you are providing the textbook definition for the phrase "pot shots" In your own words you have not played for 2 years yet you still took the first oppurtunity in this post to bash the Devs & customer service.

3) You say that you are not here to "trash talk the game" but I seriously wonder what then you are still here for? If anyone was to waste the time researching all your posts since you stopped playing how many of them would be positive? How many constructive threads about actual gameplay have you started lately lol?
Now how about some links to those?

4) You say you closed your accounts due to "poor lack of customer service and planning on the Dev's part" ??
What a wonderful coincidence it is then that in this very post you are cluelessly complaining about that same thing in regards to the quest. Nice retrofit

5) Just a few days after one of the biggest releases ever you are extremely critical about a simple flaw in game mechanics that has already been addressed? That also has easy workarounds? And you dont even actually play the game? Havent for 2 years.
Hell ya! The Devs and customer service sure need more of that kind of feedback!! Thanks alot for you contribution and hope to see you ingame soon!!

Peace out :)



/sigh


Fine, I'm taking pot shots. only because I feel the need to point out flaws to better the game. I love UO. I'd love to play it again. Right now, with the rampant cheaters, scripters, dupers, **** poor customer service and poor Dev planning, its not worth my 10 bucks a month. When I fell its worth my 10 bucks a month, I'll reactivate. and honestly, they have made some improvements.


As far as work arounds, like the OP said, why should he or she have to resort to a workaround? the answer? she or she shouldn't. end of story.

if you don't like to read my opinions, put me on ignore.

At least I'm one of the few who still care enough about this game to expect better.

"peace out" :)

1) resort to a workaround? The OP didnt HAVE to resort to anything. He or she could simply have been prepared and played a character powerful enough to attempt or complete the quest. In the OP's own words he was on a weak character. There are plenty of things to do ingame that dont require a powerful character.
Your "workaround" hangup is nothing more then more of your game bashing nonsense bud.

2) you "care enough about this game to expect better"? Rofl, you have been showing your care by not playing the past TWO YEARS? You are one of the "few" eh?
So more should be like you and "care" about the game by not playing or paying? That would be healthy for the game you "care" so much about lol.
Could you make yourself sound any more ridiculous? Nope.

3) How sadly addicted were you to the game that you can now 2 years later still be so bitter yet active offline?