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11-05-2009, 07:05 AM
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#1
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Sage
Join Date: Dec 2008
Location: nc
Posts: 552
My Mood:
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Come Visit Fel
Why are people afraid of Fel? Fel used to be all we had. No one thought omg I'm scared I'm in Fel. We fellowshipped, helped each other and had happy productive lives. Sure, now and then someone would rob you. Life's like that.
The guard zone are gone. Ok, so what. What if you get killed? How important is that any way? The only way they can get your stuff is if you didn't insure it or something goes wrong. Its FUN in Fel because you have to always be wary. It probably wouldn't cost you 10k if you did get killed.
Any way, I'd like to extend an invitation to visit our dreary shores (because the whole place is surrounded by water, and basically everything is dead). You can get robes here (good ones and bad ones).
No dancing broccoli this time its more like a sneaking around very carefully broccoli.
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11-05-2009, 07:10 AM
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#2
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Lore Keeper
Join Date: Jul 2008
Location: Siege Perilous
Posts: 772
My Mood:
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Just come to Siege.
Today's fel is nothing like it was before. Based on the years I played exclusively in felucca on Napa, fel is just filled with two types of people (with rare exception): people who want to kill you on sight and people who run away from you on sight.
That's not "the good ol' days." Neither is Siege, but it's close.
Last edited by Chad Sexington; 11-05-2009 at 07:14 AM.
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11-05-2009, 07:21 AM
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#3
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Seasoned Veteran
Join Date: Jul 2008
Posts: 344
My Mood:
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Wish in one hand and sheet in the other. Most know what will happen first
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11-05-2009, 07:59 AM
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#4
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Journeyman
Join Date: Jul 2009
Posts: 272
My Mood:
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Quote:
Originally Posted by ACB1961
No dancing broccoli this time its more like a sneaking around very carefully broccoli.
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ROFLMFAO! Ok... thats just hilarious! We need a sneaking, leery broccoli graphic...
And NO! I'm scared... I am the worst PvPer ever so all I do is die... and I die on sight... everyone in Fel kills me... every single time I go there... on Siege I would be forced to take up a ghost life and just haunt players... Not sure that would be getting bang for my buck? Ahhh...  there he is!
__________________
At some point someone once said "Hey, I wanna set those people on fire, I'm just not close enough to do it..." Thus, the flamethrower was born.
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11-05-2009, 08:01 AM
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#5
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Sage
Join Date: May 2008
Location: www.zombiesatemybuick.com
Posts: 725
My Mood:
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Fel can be fun. I'm all for upping the actual rewards in Fel, to bring more folks to it... but of course the PKs are still lurking around.
Last night in fact I got PKed while collecting sparklies. But that's OK, the fact of the matter is I made the choice to go through that red gate and I knew what that entailed. When people whine about being ganked and robbed in Fel I usually just point out there has never been any event in this game that FORCES you to go there. Stay out and you are safe.
But by the same token, PKs haven't changed much. Their behavior is what drove players away in the first place. Truth is, a PvP-designed character attacking a mule or PvM character often is a foregone conclusion, and I still maintain 99% of PKs do it to simply antagonize other players. Not the
"challenge."
__________________
Prince Caspian, Sonoma Shard, PAS
facebook: evilwillhunting
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11-05-2009, 08:05 AM
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#6
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Babbling Loonie
Join Date: May 2008
Posts: 2,511
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...
I've mined solely in Fel for over a year now, haven't run into any problems *shrug*
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11-05-2009, 08:41 AM
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#7
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Sage
Join Date: Dec 2008
Location: nc
Posts: 552
My Mood:
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Quote:
Originally Posted by Salya Sin
ROFLMFAO! Ok... thats just hilarious! We need a sneaking, leery broccoli graphic...
And NO! I'm scared... I am the worst PvPer ever so all I do is die... and I die on sight... everyone in Fel kills me... every single time I go there... on Siege I would be forced to take up a ghost life and just haunt players... Not sure that would be getting bang for my buck? Ahhh...  there he is!
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I LOVE an honest man. Do this. Make a char with 120 stealth 100 hiding, get good armor and then visit dreary fel. Almost no one will ever find you. Make sure to put tele on something like f1 because even in combat you can insta hide more than 9 times out of 10if you tele hide. You'll love it.
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11-05-2009, 08:56 AM
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#8
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IRC Channel Operator Stratics Game Roster Mod UO Europa News Reporter
Join Date: May 2008
Posts: 1,457
My Mood:
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The whole "scared of Fel" thing is a load of nonsense.
I'd wager that the main reason people don't go to Fel relates to:
Quote:
Originally Posted by Prince Caspian
But by the same token, PKs haven't changed much. Their behavior is what drove players away in the first place. Truth is, a PvP-designed character attacking a mule or PvM character often is a foregone conclusion, and I still maintain 99% of PKs do it to simply antagonize other players. Not the
"challenge."
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Unless someone's actually in to the "excitement" or "thrill" of having their gameplay completely disrupted on someone else's whim, then when given a choice between "yes" and "no" the answer is neither hard to figure out, or particularly related to fear.
Yes, you could argue that not wanting to chance it is fear of the possibility. But it's equally arguable that it's a fairly elementary solution to a problem, along the lines of "'Doctor, doctor! It hurts when I [action]' 'Then don't [action]'".
__________________

Who doesn't love a blog?
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11-05-2009, 09:16 AM
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#9
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Sage
Join Date: Jan 2005
Posts: 734
My Mood:
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Both of my houses are in Fel. I go to fel to mine and chop wood, gather leather etc. I don't see much point in going there for anything else though. Fel is so deserted most days I could run from one end of the map to the other and never see another soul. Yup, pretty exciting.
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11-05-2009, 09:46 AM
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#10
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Sage
Join Date: Sep 2007
Posts: 558
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I'm a bit surprised that no one has mentioned hacks or scripts so far! Usually every Fel thread fills up with ".. I would PvP in Felucca if you didn't have to use hacks and scripts to compete.".
Felucca just simply is the best place.
Someone bothering you? Kill them!
Too much competition at an IDOC? Kill them!
Someone shows up at your champ spawn? Kill them!
AFK macroers inside their houses? Kill them!
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ICQ: 495-606-905
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11-05-2009, 09:51 AM
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#11
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Adventurer
Join Date: Jun 2007
Posts: 90
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SAT Analogy for the Kids:
Now Fel is to back in the day Fel, as Present Washington DC is to Fallout 3 Washington DC.
Both originals were kinda dangerous, but the latter forms... youre just asking for it 
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11-05-2009, 10:00 AM
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#12
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Sage
Join Date: May 2008
Location: www.zombiesatemybuick.com
Posts: 725
My Mood:
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Quote:
Originally Posted by Kiminality
The whole "scared of Fel" thing is a load of nonsense.
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People don't play Battlefield 1943 because they are afraid of it!!!
I mean, that must be it. It couldn't possibly be because they simply prefer not to, or they don't find it fun. It's FEAR! CHICKENS!
__________________
Prince Caspian, Sonoma Shard, PAS
facebook: evilwillhunting
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11-05-2009, 10:19 AM
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#13
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Journeyman
Join Date: Aug 2006
Posts: 203
My Mood:
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One of my four houses is in Fel.
I do all my resource gathering in Fel.
I train my pets in Fel.
I do champ spawns in Fel.
I go to Fel for Fame and Karma for Honor and Sac.
I go to fel for all of the events like harvesting souls.
And you know what. I know that if I go to fel, I take a chance on getting ganked. And yes, it happens. And yes, I know some cheat with exploits. I just lost a AoF there last week due to one. Did that stop me from hunting in Fel? No. When I go there, I expect some risk, and I know some cheat. I know that when I lost the AoF, it took the Red about 15 times to actually kill me. I was morphed and dismounted on a tamer when he actually caught me. Did I cry when I lost my AoF, no. I simply went to my Tram Castle and got another one. One of the spares.
Yes, you have griefers in fel. But honestly, you have them in Trammel, Malas, Ilshenar, and now in the new dungeons. However in Fel, you can do something about it. In fel, people tend to be either straight out murderers, or much more polite than in Tram, cause they know that if they push the wrong buttons you CAN do something about it. In the Tram ruleset, you can invite the butt orifice to take a trip to fel with you, see how many actually take you up on it.
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11-05-2009, 10:23 AM
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#14
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Sage
Join Date: Sep 2007
Posts: 558
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Quote:
Originally Posted by jfkeach
And yes, I know some cheat with exploits. I just lost a AoF there last week due to one. Did that stop me from hunting in Fel? No. When I go there, I expect some risk, and I know some cheat. I know that when I lost the AoF, it took the Red about 15 times to actually kill me. I was morphed and dismounted on a tamer when he actually caught me. Did I cry when I lost my AoF, no. I simply went to my Tram Castle and got another one. One of the spares.
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I've never heard of an exploit which makes you drop insured items (assuming the AoF was insured). I've never been hit with the so called insurance bug either.
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ICQ: 495-606-905
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11-05-2009, 10:26 AM
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#15
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Journeyman
Join Date: Aug 2006
Posts: 203
My Mood:
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I would say my biggest complaint about fel, is the blocking. I can see having to work your way past a dragon, they are big beasts. But a rat or rabbit you should be able to kick out of your way or step over 
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11-05-2009, 10:32 AM
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#16
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Journeyman
Join Date: Aug 2006
Posts: 203
My Mood:
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Quote:
Originally Posted by Alezi
I've never heard of an exploit which makes you drop insured items (assuming the AoF was insured). I've never been hit with the so called insurance bug either.
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Whether it be bug or exploit, I lost an AoF that was insured, and it was in good repair so it did not Poof. I have lost other insured items, and one red was res killing, and then laughed telling me "I got those arms finally", and yes, my arms were gone. So, yes there is a slight chance you will lose insured stuff. I have figured out for the most part how that is done, but I am not going to disclose in public forum. I submitted a bug report, but it still happens. People still cheat. Its frustrating and inconvenient, but not world shattering.
I was more concerned about the housing placement bug that put my castle at risk. That is a BUG that needs to be addressed but got swept under the carpet.
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11-05-2009, 10:48 AM
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#17
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Stratics Legend
Join Date: Apr 2005
Location: Pacific
Posts: 17,161
My Mood:
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Quote:
Originally Posted by ACB1961
Why are people afraid of Fel?
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No one is afraid of Fel.
No one is scared to go to Fel.
Most just prefer not to be around the behavior that is prevalent there. Change the behavior, and you'd see more people there. Since that will never happen, the majority will continue to stay in Tram.

__________________
It's not what you've got, it's what you give. It's not the life you choose, it's the life you live.- Tesla
He who laughs last thinks slowest.
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11-05-2009, 10:52 AM
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#18
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Sage
Join Date: Sep 2007
Posts: 558
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Quote:
Originally Posted by jfkeach
I would say my biggest complaint about fel, is the blocking. I can see having to work your way past a dragon, they are big beasts. But a rat or rabbit you should be able to kick out of your way or step over 
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ICQ: 495-606-905
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11-05-2009, 11:26 AM
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#19
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Sage
Join Date: May 2008
Location: www.zombiesatemybuick.com
Posts: 725
My Mood:
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Quote:
Originally Posted by Alezi
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LOL don't forget the Stuffy Dwagons.
__________________
Prince Caspian, Sonoma Shard, PAS
facebook: evilwillhunting
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11-05-2009, 11:31 AM
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#20
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Sage
Join Date: May 2008
Location: www.zombiesatemybuick.com
Posts: 725
My Mood:
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Quote:
Originally Posted by jfkeach
Yes, you have griefers in fel. But honestly, you have them in Trammel, Malas, Ilshenar, and now in the new dungeons.
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Oh, absolutely.
But by the same token, strangers don't always make a friggin beeline to you to screw with you simply because you show up on their screen.
In over a decade of playing UO, I can count on one hand the number of times a red happened by who *didn't* drop everything and attack me at once.
__________________
Prince Caspian, Sonoma Shard, PAS
facebook: evilwillhunting
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11-05-2009, 11:59 AM
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#21
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Journeyman
Join Date: Aug 2009
Posts: 192
My Mood:
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Translation:
We need targets, come bend over
j/k 
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11-05-2009, 12:30 PM
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#22
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Sage
Join Date: Dec 2008
Location: nc
Posts: 552
My Mood:
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Quote:
Originally Posted by Connor_Graham
No one is afraid of Fel.
No one is scared to go to Fel.
Most just prefer not to be around the behavior that is prevalent there. Change the behavior, and you'd see more people there. Since that will never happen, the majority will continue to stay in Tram.

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Now most of the time you're right. This time you are plain wrong. Damn near everyone that plays is afraid to go to Fel. I watch myself over there too. Mainly because now and then 5 people show up looking someone to gank, and some of them are very good at it.
Fel is a plain ghost town now there are no guard zones.
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11-05-2009, 12:32 PM
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#23
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Sage
Join Date: Dec 2008
Location: nc
Posts: 552
My Mood:
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Quote:
Originally Posted by Miriandel
Translation:
We need targets, come bend over
j/k 
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Normally, that would be true. But, I wouldn't kill anyone unless I absolutely had to. Its a personal choice kinda thing.
Most of the time if you get their health low a couple times they will run off, or get some help.
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11-05-2009, 12:34 PM
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#24
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UO Moderator
Join Date: Jul 2008
Posts: 3,648
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I cannot foresee any reason I would ever want to play in Fel, no matter what rewards are put there. I'm introverted enough without having to live in a constant state of paranoia around other people.
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11-05-2009, 12:47 PM
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#25
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UO Forum Moderator
Join Date: Mar 2004
Posts: 2,556
My Mood:
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Quote:
Originally Posted by Maplestone
I cannot foresee any reason I would ever want to play in Fel, no matter what rewards are put there. I'm introverted enough without having to live in a constant state of paranoia around other people.
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That is my theory also! the first couple of years I played that is all there was !
and I had enough of the greefing rez killing house sitting gankers then !
Thanks for the invitation! But I will be declining!

__________________
צןבישקך כןמדשמג
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11-05-2009, 12:49 PM
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#26
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Journeyman
Join Date: Feb 2007
Posts: 274
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Quote:
Originally Posted by ACB1961
Quote:
Originally Posted by Connor_Graham
No one is afraid of Fel.
No one is scared to go to Fel.
Most just prefer not to be around the behavior that is prevalent there. Change the behavior, and you'd see more people there. Since that will never happen, the majority will continue to stay in Tram.

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Now most of the time you're right. This time you are plain wrong. Damn near everyone that plays is afraid to go to Fel. I watch myself over there too. Mainly because now and then 5 people show up looking someone to gank, and some of them are very good at it.
Fel is a plain ghost town now there are no guard zones.
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Assuming that the lack of interest is induced by fear is incredibly faulty logic at best and just an absurd amount of pride in your "PvP" ability at worst.
I'm not afraid to go anywhere, it's a matter of answering the question "Is the prize worth the effort and risk?"
If the answer is "No", then I choose the next option.
Also, back in the "Good Ole Days" when there was no Tram, a Red player was taking a greater risk in initiating combat than the blue being attacked. Also, I rarely saw more than 3 reds in a group, and if met with similar numbers, they would usually break contact.
Return the penalties that reds had back in the day, and I'm fairly sure that you'll see a resurgeance in Fel presence.
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11-05-2009, 12:53 PM
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#27
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UO Moderator UO Content Editor
Join Date: Nov 2001
Posts: 2,753
My Mood:
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Quote:
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Why are people afraid of Fel? Fel used to be all we had. No one thought omg I'm scared I'm in Fel. We fellowshipped, helped each other and had happy productive lives. Sure, now and then someone would rob you. Life's like that.
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That was all before scripts and hacks and cheats. Nowadays you don't have the chance to run away. You are dead sometimes as soon as you recall or gate into felluca.
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11-05-2009, 01:39 PM
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#28
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Lore Keeper
Join Date: May 2008
Location: Sarasota, FL
Posts: 992
My Mood:
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Quote:
Originally Posted by Kiminality
The whole "scared of Fel" thing is a load of nonsense.
I'd wager that the main reason people don't go to Fel relates to:Unless someone's actually in to the "excitement" or "thrill" of having their gameplay completely disrupted on someone else's whim, then when given a choice between "yes" and "no" the answer is neither hard to figure out, or particularly related to fear.
Yes, you could argue that not wanting to chance it is fear of the possibility. But it's equally arguable that it's a fairly elementary solution to a problem, along the lines of "'Doctor, doctor! It hurts when I [action]' 'Then don't [action]'".
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The shame is that there's not the same type of community now that the worlds are split up like there was Pre-Tram.
In the past there was PK's but there was also just as many, if not more PK hunters.
There were many times we would hang out and protect miners from PKers.
And yes there were people who indiscriminately killed others, but not to the level of today. I attribute this to the fact that there is really no one to PK anymore, so when a red sees a blue he gets all giddy and attacks.
Also in the past there were many many reds who did not PK indiscriminately, they PKed the Noto Blues, or blue Pker who cause problems for other blues.
The good old days, that sadly most people never experienced... TRUE ULTIMA ONLINE.
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11-05-2009, 01:45 PM
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#29
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Sage
Join Date: Sep 2007
Posts: 558
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Quote:
Originally Posted by PASmountaindew
That was all before scripts and hacks and cheats. Nowadays you don't have the chance to run away. You are dead sometimes as soon as you recall or gate into felluca.
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And the prize goes to.... PASmountaindew! Grats, first one to drag scripts and hacks into this thread!
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ICQ: 495-606-905
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11-05-2009, 01:50 PM
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#30
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Certifiable
Join Date: Jul 2008
Location: Scotland
Posts: 1,773
My Mood:
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When a man has the free will to do whatever he wishes, that is when you will see the greatest acts of compassion the human spirit can aspire to; and that is why the original facet will always be my home.
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11-05-2009, 01:57 PM
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#31
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Slightly Crazed
Join Date: May 2008
Location: Catskills
Posts: 1,371
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Why do you have to advertise Felucca (or Siege)? Why do most people not want to play there? I am pretty sure there are reasons, and the reasons are not "fear".
Food for thought.
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11-05-2009, 02:15 PM
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#32
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UO Moderator
Join Date: May 2008
Location: Texas
Posts: 1,063
My Mood:
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Quote:
Originally Posted by o2bavr6
The shame is that there's not the same type of community now that the worlds are split up like there was Pre-Tram.
In the past there was PK's but there was also just as many, if not more PK hunters.
There were many times we would hang out and protect miners from PKers.
And yes there were people who indiscriminately killed others, but not to the level of today. I attribute this to the fact that there is really no one to PK anymore, so when a red sees a blue he gets all giddy and attacks.
Also in the past there were many many reds who did not PK indiscriminately, they PKed the Noto Blues, or blue Pker who cause problems for other blues.
The good old days, that sadly most people never experienced... TRUE ULTIMA ONLINE.
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Go to Fel today is like sticking your head in the Lion's mouth. It isn't, and won't ever be, like the old days. Iv'e said it before and I'll say it again, the early days existed because "everyone" lived in Fel, and there was balance.
Now the population is predominantly pvp oriented, and to an extent pk oriented, so naturally the occasional wanderer that happens thru is in trouble
Just pulling numbers out of my arse here, based on my experience. But in the old days less than 10% of the people I met were into pvp, even less were Pks. Quiet a few were crafters, repairing and making wares to sell. The rest were casual gamers like myself, working skills, struggling to find regs and resources...mining to make some gold. When we were all there, the mix was fine. Now, it isnt so. I don't see it working as long as the pop is split into two distinct and separate groups, with no need to work together or live together. This is the reason that Siege works still, because they actually do have the real mix, and not *just* the pvp attitude.
*shrugs*
just an opinion
__________________
We told our tales as we sat under Morning's sleepy sky
With all the colours of The sunrise shining in our eyes

Thanks Dev
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11-05-2009, 02:30 PM
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#33
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Journeyman
Join Date: Jul 2004
Location: UK
Posts: 258
My Mood:
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I often kill Ice Fiend to get my fame and honour up. In Fel the prizes are huge, 3 ice demons spawn at once... and fame has a boost. I once decided to look at Trammel ice dungeon. One Ice Fiend spawned.. Every 50 seconds. In a camped and crowded area. Why on Earth would someone want to go there when in Felucca the rewards are so much better for such a minimal risk (death means nothing nowadays).
I wander around Felucca on my red stealther while training tracking and I'm impressed by the amount of people there. People do exist in Felucca, however they are pretty cowardly. Whenever I appear (just to say hello since I don't murder non-enemy guilds) they instantly run or recall. Sometimes they even are so surprised they sit there for 5 seconds mustering courage and still run after they've regained control of their bowels and I've not attacked them. Trust me - if I wanted them dead they would have been dead.
Bet they probably recall home and say how they just survived a "PK attack" as well.
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11-05-2009, 02:33 PM
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#34
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Certifiable
Join Date: Feb 2004
Location: DC
Posts: 1,546
My Mood:
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I only go there for the music.
It makes me feel like I'm heading into a horror movie.
I may move back some day, but at the moment I have no bigger plots I can grab so I have no reason to.
__________________
MY color is Loquacious Flaming Juicy Aquamarine. It means I'm above being linked to a color because of my personality, as I pretty much don't care what someone's personality profiler thinks of me.
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11-05-2009, 02:38 PM
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#35
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Sage
Join Date: May 2008
Posts: 653
My Mood:
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Don't lie...your scared!
*Winks*
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11-05-2009, 02:41 PM
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#36
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Stratics Legend
Join Date: Apr 2005
Location: Pacific
Posts: 17,161
My Mood:
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Quote:
Originally Posted by ACB1961
Damn near everyone that plays is afraid to go to Fel.
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There is no fear involved. Dislike and disinterest, yes, but no fear. It's a video game. No one is afraid of their pixels getting killed.
__________________
It's not what you've got, it's what you give. It's not the life you choose, it's the life you live.- Tesla
He who laughs last thinks slowest.
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11-05-2009, 02:43 PM
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#37
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Sage
Join Date: May 2008
Location: www.zombiesatemybuick.com
Posts: 725
My Mood:
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Quote:
Originally Posted by Spoz
I often kill Ice Fiend to get my fame and honour up. In Fel the prizes are huge, 3 ice demons spawn at once... and fame has a boost. I once decided to look at Trammel ice dungeon. One Ice Fiend spawned.. Every 50 seconds. In a camped and crowded area. Why on Earth would someone want to go there when in Felucca the rewards are so much better for such a minimal risk (death means nothing nowadays).
I wander around Felucca on my red stealther while training tracking and I'm impressed by the amount of people there. People do exist in Felucca, however they are pretty cowardly. Whenever I appear (just to say hello since I don't murder non-enemy guilds) they instantly run or recall. Sometimes they even are so surprised they sit there for 5 seconds mustering courage and still run after they've regained control of their bowels and I've not attacked them. Trust me - if I wanted them dead they would have been dead.
Bet they probably recall home and say how they just survived a "PK attack" as well.
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Or maybe they just dont wanna be ganked or robbed, which is what 99.9999999% of all red names have in mind when they approach you in Fel, and didn't give you a second thought when they got away.
You arent a superior player because you choose to play in Fel, even if you decide to spare your "cowardly" targets, whose aversion to you probably has a great deal more to do with not wanting the hassle of being PKed (ressing, insurance, etc) than actual fear.
__________________
Prince Caspian, Sonoma Shard, PAS
facebook: evilwillhunting
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11-05-2009, 02:43 PM
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#38
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Journeyman
Join Date: Jul 2004
Location: UK
Posts: 258
My Mood:
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Quote:
Originally Posted by Connor_Graham
There is no fear involved. Dislike and disinterest, yes, but no fear. It's a video game. No one is afraid of their pixels getting killed.
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I'd beg to differ. I think a lot of people take death very personally and it means a great deal to them. I just compare it to the amount of people that take a simple halloween quest so seriously.
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11-05-2009, 02:53 PM
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#39
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Lore Keeper
Join Date: Jul 2008
Location: Siege Perilous
Posts: 772
My Mood:
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Quote:
Originally Posted by RedDaTeef
Don't lie...your scared!
*Winks*
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I wet my pants constantly.

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11-05-2009, 03:03 PM
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#40
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Grand Poobah
Join Date: Mar 2004
Location: Iantown
Posts: 5,251
My Mood:
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11-05-2009, 03:05 PM
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#41
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Sage
Join Date: May 2008
Location: www.zombiesatemybuick.com
Posts: 725
My Mood:
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Quote:
Originally Posted by Spoz
I'd beg to differ.
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Of course you would. The idea that you are striking terror in the hearts of your fellow players is obviously very validating to you. You like to have the illusion that you are the boogeyman that the other players flee from.
In this respect, you are no different than the vast, VAST majority of PKs.
__________________
Prince Caspian, Sonoma Shard, PAS
facebook: evilwillhunting
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11-05-2009, 03:12 PM
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#42
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Stratics Legend
Join Date: Apr 2005
Location: Pacific
Posts: 17,161
My Mood:
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Quote:
Originally Posted by Spoz
I'd beg to differ. I think a lot of people take death very personally and it means a great deal to them.
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Beg all you want. Be the big, bad, boogeyman of Fel all you want. It's still not going to make anyone scared.
There's a big difference between not liking to fail at something and being scared.
__________________
It's not what you've got, it's what you give. It's not the life you choose, it's the life you live.- Tesla
He who laughs last thinks slowest.
Last edited by Connor_Graham; 11-05-2009 at 03:39 PM.
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11-05-2009, 03:36 PM
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#43
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Babbling Loonie
Join Date: Jan 2003
Location: Houston, TX
Posts: 2,705
My Mood:
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Quote:
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Its FUN in Fel because you have to always be wary.
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Believe it not, some players don't find that fun. I play to relax, not to be on my guard all the time. I've played UO since the pre Trammel days and I've had my fill of pks and thieves. I've had enough to last my entire UO gaming life.
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11-05-2009, 03:40 PM
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#44
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Sage
Join Date: May 2008
Location: www.zombiesatemybuick.com
Posts: 725
My Mood:
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Quote:
Originally Posted by Shelleybean
Believe it not, some players don't find that fun. I play to relax, not to be on my guard all the time. I've played UO since the pre Trammel days and I've had my fill of pks and thieves. I've had enough to last my entire UO gaming life.
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This is the nub of the argument most PKs dont seem to get. It's obviously great fun to play the wolf. However, it sucks to play the sheep. A lot of the joy PKs have always derived was from the misery of other players.
__________________
Prince Caspian, Sonoma Shard, PAS
facebook: evilwillhunting
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11-05-2009, 03:58 PM
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#45
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Journeyman
Join Date: Jul 2004
Location: UK
Posts: 258
My Mood:
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Quote:
Originally Posted by Connor_Graham
Beg all you want. Be the big, bad, boogeyman of Fel all you want. It's still not going to make anyone scared.
There's a big difference between not liking to fail at something and being scared.
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Yes its called being scared to fail against someone else which is basically the same thing. Besides I'm not a boogeyman of anything - I don't kill blues in Felucca other than opposing guilds. I do usually bring a few people I like to Felucca for a bit of easy hunting. If they are not scared.
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11-05-2009, 05:02 PM
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#46
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Certifiable
Join Date: Feb 2004
Location: DC
Posts: 1,546
My Mood:
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No need to lie at all. My houses were all in Felucca until 2008, when I found much bigger plots in Trammel.
If an 18x18 or a keep/castle spot opens up I may move back, otherwise I'm comfy cozy.
__________________
MY color is Loquacious Flaming Juicy Aquamarine. It means I'm above being linked to a color because of my personality, as I pretty much don't care what someone's personality profiler thinks of me.
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11-05-2009, 05:16 PM
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#47
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Journeyman
Join Date: Aug 2007
Posts: 100
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I like pvping, and I spend a lot of time in Fel. But, I can easily see why a lot people are weary of it. It's not so much that getting killed is a huge issue, but people can't deal with the psychological impact of having another real life gamer encroach on their emotional attitude towards their character, ego, name and feelings of relative safety. It's hard for me to put into words what I mean, but basically - people don't like the feeling of someone else doing them harm. Which is hard to analyze because it's a virtual world and there are no real consequences.
When you die in Fel, there's two ways to look at the situation. Option 1 is, OK - this person just wants me dead. This PK hates me, and wants me to cry and get upset. This PK wants to torment me and dominate me. Option 2 is to look at it is - I died in UO PvP, but since this is a game, I will say "good show" to him, re-equip my gear, and get back in the fight! He may call me names, but *lol*, it's the internet!
I think a lot of people who don't PvP much see death in Fel as option 1.
But can you blame them? The UO PvP scene is pretty bad if you really think about it. It seems like everyone just wants to trash talk. Even a good back and forth fight ends with someone getting called a noob, or trash, or house-hider, or things that I can't post here. I compare it to , for example, the Team Fortress 2 community. People there compete like crazy, but it's mostly laughing and encouragement in PvP. Unlike UO where everyone wants to cut each other down and call each other trash.
Am I rambling? Heh. </rant>
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11-05-2009, 05:27 PM
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#48
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Stratics Legend
Join Date: Apr 2005
Location: Pacific
Posts: 17,161
My Mood:
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Quote:
Originally Posted by Spoz
Yes its called being scared to fail against someone else which is basically the same thing.
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You really need to just get out a dictionary and look up the meaning of the word scared, because you obviously don't know what it is. Not liking to do something and being scared to do it are 2 different things. People may not "like" to die, but they're damn sure not "scared" to. I'll be more than happy to discuss this further once you have a grasp of the conversation. 
__________________
It's not what you've got, it's what you give. It's not the life you choose, it's the life you live.- Tesla
He who laughs last thinks slowest.
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11-05-2009, 05:46 PM
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#49
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Certifiable
Join Date: Feb 2004
Location: DC
Posts: 1,546
My Mood:
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This is an argument that never gets anywhere.
The two sides don't understand each other and thus it's like two huge perpetual wind machines blowing volcanic hot air at each other in the hopes that the other machine will cool down and thus agree.
And then a Dev says something and both machines turn on him or her.
Hence why the Devs say practically nothing about the PK vs non-PK argument any more.
They don't like the hot, dry air.
__________________
MY color is Loquacious Flaming Juicy Aquamarine. It means I'm above being linked to a color because of my personality, as I pretty much don't care what someone's personality profiler thinks of me.
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11-05-2009, 05:56 PM
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#50
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Lore Master
Join Date: Sep 2003
Posts: 1,101
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Quote:
Originally Posted by Coffin
I like pvping, and I spend a lot of time in Fel. But, I can easily see why a lot people are weary of it. It's not so much that getting killed is a huge issue, but people can't deal with the psychological impact of having another real life gamer encroach on their emotional attitude towards their character, ego, name and feelings of relative safety. It's hard for me to put into words what I mean, but basically - people don't like the feeling of someone else doing them harm. Which is hard to analyze because it's a virtual world and there are no real consequences.
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I think you are on to something. I have always thought of fel/tram as a PvP yes/no switch. But the lastest event proved a lot of folks think tram should be a place to shield them against any sort of unwanted player interaction. I was pretty floored about that really.
I did not understand why folks related the NPC curing event as a fel type experience....that camping the cure npc is fel sort of thing to do. When in fact it seems more like a tram thing to do. Fel really seems much more fair about it. At least in fel you have the option to attack if someone nabs your robe on the last 5 crystals.
But in tram you don't have that option. I see my fair share of trash talkers in tram when I fight "their" spawn or jump on "their" sparkle. Get 4 or 5 tamers rotating cu's for a blaze and see how trammelized the group is when one pops.
But I think you are on track with the "having another real life gamer encroach on their emotional attitude towards their character, ego," line. Sort of an "I'll play with others as long as they don't do anything to interfere with my goal cause I got my trammel filter on" sort of attitude. Trammel... once a gift to those who wanted to enjoy the game without looking over their shoulder for thieves or murderers..... has become fat and greedy.
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11-05-2009, 06:10 PM
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#51
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UO Moderator
Join Date: Jul 2008
Posts: 3,648
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Quote:
Originally Posted by Gheed
I did not understand why folks related the NPC curing event as a fel type experience....that camping the cure npc is fel sort of thing to do.
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Because by camping the cure NPC, it is being treating it as player-vs-player gameplay and thus does not belong in Tram? That's sort of obvious isn't it?
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11-05-2009, 06:28 PM
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#52
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Lore Master
Join Date: Sep 2003
Posts: 1,101
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Quote:
Originally Posted by Maplestone
Quote:
Originally Posted by Gheed
I did not understand why folks related the NPC curing event as a fel type experience....that camping the cure npc is fel sort of thing to do.
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Because by camping the cure NPC, it is being treating it as player-vs-player gameplay and thus does not belong in Tram? That's sort of obvious isn't it?
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Not at all. It happens every day when two folks fight over a spawn. See how much player-vs-player goes on during a ToT event or when two folks are camping the same pumpkin field... going after the same sparkle....going after the same piece of rare rubble... fighting the same general for the uber spellbook... working the ilsh(tok) champs. It is exactly the same thing as npc curing... two folks fighting over the same resource. And it happens a hell of alot more in tram than in fel.
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11-05-2009, 06:36 PM
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#53
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UO Lake Superior Roving Shard Reporter
Join Date: Oct 2008
Posts: 1,130
My Mood:
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Quote:
Originally Posted by ACB1961
Why are people afraid of Fel? Fel used to be all we had. No one thought omg I'm scared I'm in Fel. We fellowshipped, helped each other and had happy productive lives. Sure, now and then someone would rob you. Life's like that.
The guard zone are gone. Ok, so what. What if you get killed? How important is that any way? The only way they can get your stuff is if you didn't insure it or something goes wrong. Its FUN in Fel because you have to always be wary. It probably wouldn't cost you 10k if you did get killed.
Any way, I'd like to extend an invitation to visit our dreary shores (because the whole place is surrounded by water, and basically everything is dead). You can get robes here (good ones and bad ones).
No dancing broccoli this time its more like a sneaking around very carefully broccoli.
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Um... what's the incentive? the thrill of being murdered?
When there's a reason to go: extra resources, more karma, higher drop rate, better spawn rate, I go. When i don't care about those things I stick to tram. Why wouldn't I?
__________________

Non nobis domine sed nomini tuo da gloriam.
Ouk humin hos kurios alla toi onomoi sou didos tan doxan.
Not to us Lord, but to your name give glory.
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11-05-2009, 07:04 PM
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#54
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Certifiable
Join Date: Feb 2004
Location: Hawaii - really
Posts: 1,986
My Mood:
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I used to hunt PKers. Not PvPers or reds (I have the deepest respect for the Adam Ant & GUL). But the indiscriminate PKer was my bountiful target and I'd bring holy terror on them. Sometimes I'd die, sometimes I'd win... but back in the single-shard days that is how I earned my keep. Had a target? Just hollar and I'd go get it for you. I was a bounty hunter. Not with my main character... mind you... Although I would pvp with her too...
PKing was always kept in check by those who stood up to protect our miners/smiths/clothiers and furniture builders. Many a conversation I'd have with certain crafters as I'd follow them around, my shining katana just waiting for those PKers on my list.
As for Reds in general - some of the most generous and caring people I knew were reds... and I ALWAYS had issue with others who would ask me how on earth I could even talk to a red!!! I do not understand prejudice... never did... never will.
Now... I sometimes still run the blasted lands, from shrine to shrine, mine to mine, dungeons and more. I WSH I'd see someone! *sigh* I know I can go to the Yew Gate and I'll see someone eventually - but they are always preoccupied with whatever fight of the moment they are in and I will not just jump in without knowing what the beef is.
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11-05-2009, 07:25 PM
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#55
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Journeyman
Join Date: Aug 2006
Posts: 203
My Mood:
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Last edited by jfkeach; 11-05-2009 at 07:27 PM.
Reason: added a pic
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11-05-2009, 07:29 PM
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#56
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Slightly Crazed
Join Date: Oct 2003
Posts: 1,270
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Quote:
Originally Posted by Alezi
Someone bothering you? Kill them!
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No, I don't get off from ruining another players enjoyment of the game.
Quote:
Originally Posted by Alezi
Too much competition at an IDOC? Kill them!
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No, I don't get off from ruining another players enjoyment of the game.
Quote:
Originally Posted by Alezi
Someone shows up at your champ spawn? Kill them!
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No, I don't get off from ruining another players enjoyment of the game.
Quote:
Originally Posted by Alezi
AFK macroers inside their houses? Kill them!
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No, I don't get off from ruining another players enjoyment of the game.
I also don't enjoy PvP at all, and I'm entirely useless at it. So any attempt at killing anyone would just end up with my character being dead and my day ruined.
Fel is only good if you enjoy Fel, and then you're already in Fel, so leave the rest of us alone. I got enough of oo0o0o pre Tram thank you very much.
PS: I live in Fel and do all my resources in Fel and I've never even seen another player in Fel, where exactly do you want us to go? Fel is pretty big? I'll make a new char just so you have someone to kill, happy then?
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11-05-2009, 08:20 PM
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#57
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UO Moderator
Join Date: Jul 2008
Posts: 3,648
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Quote:
Originally Posted by Gheed
And it happens a hell of alot more in tram than in fel.
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In five years, I've had exactly one bad experience at a Tram spawn. Back in about the second month of ML, I went to see what swoop was about, saw some people there, waited around to see if they were planning to stay long and was told, rather bluntly, to leave. Since it was obviously a group I didn't want to be around, I left, but it didn't feel at all right to "give in" to rude behavior.
If the same thing had happened in Fel, how would that experience played out any differently? I'm not a high-end player ... it's not like I could have PKed them for their rudeness. I could have lost my temper and made a fool of myself and provided someone a pretty screenshot of my corpse. Or I would have ether left the same way. Or they would have PKed me rather than saying anything. So for the life of me, I don't see the logic of why any bad experience in Tram would make me ever want to set foot in Fel.
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11-05-2009, 09:01 PM
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#58
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Lore Master
Join Date: Sep 2003
Posts: 1,101
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Quote:
Originally Posted by Maplestone
In five years, I've had exactly one bad experience at a Tram spawn. Back in about the second month of ML, I went to see what swoop was about, saw some people there, waited around to see if they were planning to stay long and was told, rather bluntly, to leave. Since it was obviously a group I didn't want to be around, I left, but it didn't feel at all right to "give in" to rude behavior.
If the same thing had happened in Fel, how would that experience played out any differently? I'm not a high-end player ... it's not like I could have PKed them for their rudeness. I could have lost my temper and made a fool of myself and provided someone a pretty screenshot of my corpse. Or I would have ether left the same way. Or they would have PKed me rather than saying anything. So for the life of me, I don't see the logic of why any bad experience in Tram would make me ever want to set foot in Fel.
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Oh I'm not saying fel is better or worse. That is a play style choice and nobody's preference is better than another. I spend most of my time in tram too. The reason I do is the reason you do as well. I wish to play most of the time without that PvP check in place. I do go to fel to do champs and I used to mine there.
It's the image of fel that I argue against. Murderers and thieves in rl are (for the most part) exponentially worse than murders and thieves in the game. But we seem to be transposing all rl characteristics of murderers and thieves into UO murderers and thieves and summing it up as "fel" behavior. That could not be farther from the truth.
And that is where I was trying to make my point about camping curing on the NPC. That isn't a fel only type of activity. That is the activity of an asshat. And neither facet is short in supply of those. In fact there are more asshats in tram because most of the rewards (save power scrolls and resources) are of equal value in tram or fel. So for the same reasons (not wanting to PvP) most will try to obtain those rewards in tram.
Getting the good loot in events like these is always player-vs-player no matter what facet. Being killed, stolen from(as in items you already have in your pack) and looted is a (mostly) fel only variant. Thats is the only difference between the facets...save the tombstones.
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11-05-2009, 10:53 PM
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#59
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Sage
Join Date: Nov 2003
Location: Drachenfels
Posts: 693
My Mood:
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short reply to orginal post is, that im not scared of fel, however play pvm chars almost exlusivly, have now a pvp char and we will roam fel soon making like, well... perhaps a little more difficult for the reds. but point is.. reds always have pvp dedicated templates with all including, a weaver, mule, or a necro mage without wrestling or resist.. simply is no match for a char made for pvp and thus making the outcome pretty predictable no matter the skill of either party.
that being said, these days fel is alot more safe than it use to be.. there is alot fewer ganking reds than there was in the earlier days, they do exist ofc.. but most reds are really only after champ rewards, and those are thereby pretty much the only hazzardas thing to be doing in fel.
for resource gathering, house management.. shopping regs, scrolls.. and similar stuff.. its not complete but fairly safe, unless ofc you are in faction in which case you may be attacking by opposing faction members anywhere in fel, however in that case.. you signed up for it yourself in which case you defo shouldnt complain 
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11-05-2009, 11:07 PM
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#60
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Stratics Legend
Join Date: Jul 2000
Posts: 11,800
My Mood:
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Quote:
Originally Posted by Chad Sexington
I wet my pants constantly.

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Ewwwwwwww lol I hope ya are not in my Skara Brae front yard, when ya do that ! 
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I do not think I am afraid of Felucca, I was born there in UO in 98.
I got fed up tryin to get jack o lanterns on Chesapeake in ...trammel gardens, cuz they were always picked clean, via too many folks scooping em up all the time.
I figured, if I was getting a lot of em on Ocllo Siege, then I should, net same amt. of lit up jack o lanterns on Ocllo Chesapeake too, which I did without incident. Ocllo, last time I looked, is in felucca ! 
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11-05-2009, 11:12 PM
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#61
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Slightly Crazed
Join Date: Oct 2008
Location: Atlantic
Posts: 1,468
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The exhilaration wears off fast. After a while, it's just a less populated version of tram.
I'd guess that there are as many jerks tram-side as fel-side - they just use different mediums to grief others. I've met nice folks in both places and nice folks are the kind I choose to spend my time around.
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11-05-2009, 11:23 PM
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#62
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Crazed Zealot
Join Date: Jan 2006
Posts: 3,147
My Mood:
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Quote:
Originally Posted by jfkeach
One of my four houses is in Fel.
Yes, you have griefers in fel. But honestly, you have them in Trammel, Malas, Ilshenar, and now in the new dungeons. However in Fel, you can do something about it.
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I <3 player justice. There are a variety of people in UO just like there are in RL....people who want to help you, people who want to cheat you, people who want to kick your arse for the sake of kicking your arse, and people who have nothing better to do in their lives than make you miserable.
Lesson to be learned? Quit UO, stack yourself with arties in RL, and go pwn all nubs!
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11-06-2009, 02:01 AM
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#63
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UO Lake Superior Roving Shard Reporter
Join Date: Oct 2008
Posts: 1,130
My Mood:
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Been crafting in Fel Skara Brae to avoid the crowds. Got PKed in town. (guards don't work)
Rezed, went back, got rez killed.
Guess what would happen if I had done it again.
Truly, what could be more exciting and thrilling than this?
__________________

Non nobis domine sed nomini tuo da gloriam.
Ouk humin hos kurios alla toi onomoi sou didos tan doxan.
Not to us Lord, but to your name give glory.
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11-06-2009, 04:39 AM
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#64
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Seasoned Veteran
Join Date: May 2008
Posts: 417
My Mood:
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The ones that understand I would place a bet they are mature players in more than just age - Job, Family, etc (not all - but i bet most)
The one that dont are children or miscreants.
PvP in Fel is a complete joke, 90% are script kiddies and exploiters of one type or another and fighting them isn't even fun. They are not really there for the game but the simple pleasure of being devious. There is nothing really wrong in that except that imature people are doing it for the wrong reasons.
Most people do not stay out of fel out of fear it is - Simply to avaoid, well how does one put this without hurting somone feelings, (LMAO)
Those of oyu who think you are the cats meow and people dont come to fel out of fear are just delusional.
It is so Sad.

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11-06-2009, 05:07 AM
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#65
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Seasoned Veteran
Join Date: May 2008
Posts: 359
My Mood:
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Quote:
Originally Posted by Chad Sexington
Just come to Siege.
Today's fel is nothing like it was before. Based on the years I played exclusively in felucca on Napa, fel is just filled with two types of people (with rare exception): people who want to kill you on sight and people who run away from you on sight.
That's not "the good ol' days." Neither is Siege, but it's close.
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Exactly.^^
I quit going to Fel long ago when they polluted my Fel dungeons with champ spawns. I did ALL my hunting and gathering in Fel. The changes that were made than and since than just made it into a poorly run pvp shard. There is a HUGE difference between what a pvp shard is and what old UO/old Fel used to be. What it is today is just wrong.
I`d rather (and do) play Siege. I don`t care for some of the rules there but at least its more community based.Its not like a production shards Fel where peaple there are not just trying to survive (like SP)....they are out to kill anything that moves .....no community.....just trash talkin kids. I won`t boost some twits epeen by being their fodder.
I dearly miss the old UO days when Fel was all we had. I doubt we`ll ever play another game that inspires such memories. If there was a pre-ren shard with all of todays goodies but w/o Tram and no goofy rules like SP has,I`d leave everything to move there.
Ahhhh one can dream..... 
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11-06-2009, 07:00 AM
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#66
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Visitor
Join Date: Apr 2003
Posts: 28
My Mood:
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I used to love Fel and pvp. What I do not like about it now is the dungeons now, that you can not recall out. Its a pain having to walk all the way out when done in an area and the blocking. As far as pvp goes, it used to be a true battle sometimes taking 5 or 10 minutes to duel. Now with speed hackers and all the special items you can die before you even get the message someone is attacking you  Not as much fun. I still go to Fel, but I miss the old ways. Dont get me wrong UO has added some really great things to it , espcecially some of those events. I just miss when pvp was truly a battle of wits and strategy.
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11-06-2009, 07:39 AM
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#67
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Journeyman
Join Date: May 2008
Location: Florida
Posts: 124
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I have a house on Cats in fel and have had it there for some years now. I also have one on Siege. If you really want a challenge, come to Siege. There are plenty of housing spots. There are people there, you may not see them all because of the stealthers, I am one of them, but, I run around freely and a lot of the time without armor on. I am all over the place. Sure you have to start your skills at 0 but with the help of jewlery it can be done. There is a guild there called NEW that will help you get started and you can meet people there. They are located in a keep outside of Skara next to the pumpkin field.
Come join us I dare ya.
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11-06-2009, 08:09 AM
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#68
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Stratics Legend
Join Date: Jun 2003
Location: Eastern USA
Posts: 7,664
My Mood:
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Quote:
Originally Posted by ACB1961
Now most of the time you're right. This time you are plain wrong. Damn near everyone that plays is afraid to go to Fel. I watch myself over there too. Mainly because now and then 5 people show up looking someone to gank, and some of them are very good at it.
Fel is a plain ghost town now there are no guard zones.
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It's ridiculous to assume there is fear where you are fully aware of the consequences of what you are doing. It's called choice. People made it. Nice goad though. Too bad it doesn't work.
Got carrot?
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11-06-2009, 08:54 AM
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#69
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Adventurer
Join Date: May 2008
Posts: 38
My Mood:
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Scared? That's not it. Aggravation is my reason. I still mine in fel and still take my thief out now and then when I do want a little excitement. I figure since I mine in fel if I should happen to steal some gems off of a macro miner I have the right. If they're incredibly obvious I might even stick a DP'ed Dagger into them on occation.
I don't play there regularly because for everything else having every almost single person I meet (besides macroers) attack me is aggravating. I can put up with it in small doses if I have something to accomplish but I don't want to live that lifestyle permanently.
Every so often I take a character dressed in newbie clothes on a slow walk from Trinsic to Skara Brae to see if I can make it. I've tried several shards and the results are largely the same. If I see someone I'm dead. Red or blue doesn't matter. No biggie, but I see Fel now as the wolves starving and going mad from lack of food. I half expect one day on my walk to have two PK's fight to the death to see which one of them gets to kill me.
-P.E.
Last edited by Prince Erik; 11-06-2009 at 08:56 AM.
Reason: Typo
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11-06-2009, 09:13 AM
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#70
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Lore Keeper
Join Date: May 2008
Location: Sarasota, FL
Posts: 992
My Mood:
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Quote:
Originally Posted by Maplestone
In five years, I've had exactly one bad experience at a Tram spawn. Back in about the second month of ML, I went to see what swoop was about, saw some people there, waited around to see if they were planning to stay long and was told, rather bluntly, to leave. Since it was obviously a group I didn't want to be around, I left, but it didn't feel at all right to "give in" to rude behavior.
If the same thing had happened in Fel, how would that experience played out any differently? I'm not a high-end player ... it's not like I could have PKed them for their rudeness. I could have lost my temper and made a fool of myself and provided someone a pretty screenshot of my corpse. Or I would have ether left the same way. Or they would have PKed me rather than saying anything. So for the life of me, I don't see the logic of why any bad experience in Tram would make me ever want to set foot in Fel.
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I hear what you are saying.
There was one other solution that you left out. Get 5 or 6 of your friends who exclusively PvP and have them come teach the others some manners.
In Tram no one has to or can police others peoples actions, where in Fel you can police peoples actions. When you know that there may be consequences for how you act or speak, you are a bit more careful as to what you say and do.
Obviously this isn't the case across the board because there are kids and idiots playing this game as well, but most people tend to be cordial to others when they know that they may get slapped upside the head if they act like a dunce.
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11-06-2009, 09:15 AM
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#71
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Lore Keeper
Join Date: Apr 2006
Posts: 821
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Quote:
Originally Posted by ACB1961
Why are people afraid of Fel? Fel used to be all we had. No one thought omg I'm scared I'm in Fel. We fellowshipped, helped each other and had happy productive lives. Sure, now and then someone would rob you. Life's like that.
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You've answered your own question there. The here and now is that we don't have a single Fel ruleset world anymore, we have mirror worlds with different rulesets.
Rule #3435 of MMO: Mirrors/Switches don't work.
Why? Partly because over time, players will gravitate towards one ruleset. When one ruleset loses critical mass the whole community structure an MMO relies on breaks down and it becomes nothing more than a 'vacation zone' of the alternative ruleset.
Felucca, 'classic UO', 'the Vision UO', is especially dependent on longterm, community support to thrive. Viewed as a vacation zone though, Felucca is quite frankly, a horrid, stressful ruleset for any player that's chosen the Trammel playstyle, which the majority have elected for and the others have either left or adapted. UO is now a grind/bash monsters with friends/sandbox/chatroom*.
Simply, Felucca and Trammel are two different games with different audiences. They just happen to share the UO title.
*Not that there's anything wrong with that, it's still fun, but, uninspiring.
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11-06-2009, 09:21 AM
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#72
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Lore Master
Join Date: Sep 2003
Posts: 1,101
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I play on cats so maybe we are on different shards. When I mined there, encountering other players was a slightly different experience. They generally fell into two different categories.
The first was Inexperienced PvPers looking for quick easy kills. They usually attacked on sight. But through a combination of explosion pots +GM alch, a dp'd dagger +GM poisoning and a fully trained beetle, they quickly found out that they bit off more than they could chew. In most cases the hunter became the hunted.
The second type were more experienced in PvP and were patroling the mountainside for scripters. They usually did not attack on sight or simply paralyzed me for a quick Q&A. Once they found out I was legit they usually let me go and didn't bother me again.
The above wasn't 100%. I did die occasionally. But not nearly enough to prevent me from going regularly. Since the RNG nerf I rarely mine anymore. I haven't taken the time to figure out how to cramb enough magery on my template to mark and defend myself. I don't like playing a mage either so that doesn't help.
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11-06-2009, 09:35 AM
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#73
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Sage
Join Date: Dec 2008
Location: nc
Posts: 552
My Mood:
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Quote:
Originally Posted by Gowron
Assuming that the lack of interest is induced by fear is incredibly faulty logic at best and just an absurd amount of pride in your "PvP" ability at worst.
I'm not afraid to go anywhere, it's a matter of answering the question "Is the prize worth the effort and risk?"
If the answer is "No", then I choose the next option.
Also, back in the "Good Ole Days" when there was no Tram, a Red player was taking a greater risk in initiating combat than the blue being attacked. Also, I rarely saw more than 3 reds in a group, and if met with similar numbers, they would usually break contact.
Return the penalties that reds had back in the day, and I'm fairly sure that you'll see a resurgeance in Fel presence.
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I once knew a guy named Minos. He was an ok player, and one of the few friends I ever had here. This was back in the day... Long, long ago. Minos was always getting pkd so I explained his problem. He was trying to fight them. That's where almost everyone gets killed anyway. Trying to fight, when they don't have the experience or trying to run.
With all 70s on your suit, and 2 fc 6 fcr you can recall away safely. I guess there are people that couldn't, but most people can.
I haven't said a word about my pvp skill. I don't talk about stuff like that. Someone will always be better eventually at anything you do. Not to mention cheaters, or gank squads, etc. So, anyone can get killed.
It's just not a scary place really. It used to be all we had, and we loved it. I love it still.
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11-06-2009, 09:36 AM
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#74
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Sage
Join Date: Dec 2008
Location: nc
Posts: 552
My Mood:
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Quote:
Originally Posted by PASmountaindew
That was all before scripts and hacks and cheats. Nowadays you don't have the chance to run away. You are dead sometimes as soon as you recall or gate into felluca.
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Well, I don't think standing around the yew gate is a good idea.
I hear what you're saying...
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11-06-2009, 09:39 AM
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#75
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Adventurer
Join Date: Jul 2009
Posts: 35
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Quote:
Originally Posted by Spoz
I'd beg to differ. I think a lot of people take death very personally and it means a great deal to them. I just compare it to the amount of people that take a simple halloween quest so seriously.
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You hit the nail on the head Spoz. I tried Fel again 5 or 6 years ago but honestly its just a major pain in the behind. Ok so you no longer loose your stuff due to insurance. However, dying is just a pain. Gotta find a res...go back to your body? probably get killed again...its just not fun. And on Atlantic just try and do a champ spawn and the HAC/HACK(not a real guild name but most on Atlantic will know who it is) guild will just gank you to no end. All you Fel people just keep whining about how great it is. You notice that new games like WoW even have quite a bit of PvP participation because you just dont loose anything at all when you die. I know "thats no fun"...but most people dont want the hassle of dying in Fel.
There is no need to be able to loot the other guys corpse in a game. So those of you who enjoy that type of play just have fun in your deserted shell of a world called Fel.
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11-06-2009, 10:22 AM
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#76
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Journeyman
Join Date: Aug 2006
Posts: 203
My Mood:
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Krom,
They don't really PK for the loot anyway. Most reds know you wont be carrying much in the way of uninsured items. They PK for the insurance and the notoriety, and for the plan fun of killing another player.
IN the last couple months, not a single champ spawn I have been doing on Atlantic has been crashed. I don't go into the dungeons to do them often, but even those have not been crashed.
What they did wrong about Fel was the champ spawns, and how they were implemented. The way they did it was to encourage PKS to crash the spawns right at the last minute before champ spawns, and to make the PKS richer because they were the only ones in game getting the Power Scrolls. The richer they got from selling the scrolls, the better equipment they could afford until they were untouchable.
An average player can't compete with armor compared to a PK pulling 5-6 champ spawns a day. Not with some of the scrolls selling for 20+mil each. Average players have to work for a month to get enough to afford a legendary mage scroll or longer.
The theory was to make the rewards in Fel encourage others to come try to play there. The truth is, since that was the only way to get power scrolls, the reds get them first. Power scrolls were a bad idea in the way that they were implemented. This led to an imbalance, and to Fel becoming deserted. Trying to get a Scroll is like reaching into a barrel of pirahnna to get a scrap of meat at the bottom, you are going to get bit.
I am all scrolled up on my chars. I could afford it. I dont think the average player can. I see people struggling to get 110 power scrolls all the time.
The power scrolls for smithing and tailoring was implemented more appropriately, and the other scrolls should have been the reward for a quest, making it easier for the average player to obtain, or they should not have been introduced at all.
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11-06-2009, 12:51 PM
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#77
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Adventurer
Join Date: Jul 2009
Posts: 35
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Quote:
Originally Posted by jfkeach
Krom,
They don't really PK for the loot anyway. Most reds know you wont be carrying much in the way of uninsured items. They PK for the insurance and the notoriety, and for the plan fun of killing another player.
IN the last couple months, not a single champ spawn I have been doing on Atlantic has been crashed. I don't go into the dungeons to do them often, but even those have not been crashed.
What they did wrong about Fel was the champ spawns, and how they were implemented. The way they did it was to encourage PKS to crash the spawns right at the last minute before champ spawns, and to make the PKS richer because they were the only ones in game getting the Power Scrolls. The richer they got from selling the scrolls, the better equipment they could afford until they were untouchable.
An average player can't compete with armor compared to a PK pulling 5-6 champ spawns a day. Not with some of the scrolls selling for 20+mil each. Average players have to work for a month to get enough to afford a legendary mage scroll or longer.
The theory was to make the rewards in Fel encourage others to come try to play there. The truth is, since that was the only way to get power scrolls, the reds get them first. Power scrolls were a bad idea in the way that they were implemented. This led to an imbalance, and to Fel becoming deserted. Trying to get a Scroll is like reaching into a barrel of pirahnna to get a scrap of meat at the bottom, you are going to get bit.
I am all scrolled up on my chars. I could afford it. I dont think the average player can. I see people struggling to get 110 power scrolls all the time.
The power scrolls for smithing and tailoring was implemented more appropriately, and the other scrolls should have been the reward for a quest, making it easier for the average player to obtain, or they should not have been introduced at all.
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I agree with what you said. I actually do the Illsh spawns all the time just for the chance of getting a SoT. Heck I dont even need SoT's or PS's but I find the chance to have something pop up in your backpack just cool for some reason.
I would not mind if the game went back to the old days. Heck my GM (now Legendary because well you have to be) smith tailor was something to have in those days. However, I know that if Trammel was never created that this game would not still be around after 12 years. People just dont like hassles when playing games. And having to go get more bandages...regs etc. is just a pain. The vast majority of people dont even like to engage in PvP much less PvP with that kind of hassle and the aforementioned hopelessness.
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11-06-2009, 12:58 PM
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#78
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Slightly Crazed
Join Date: Oct 2008
Location: Atlantic
Posts: 1,468
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Being red used to contribute to notoriety, but it means nothing anymore. There are several reds on Atlantic (blood comes to mind) who I've never seen successfully kill another player...ever. Most likely, they have become red by killing mules.
PKing is not the same as it once was.
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11-06-2009, 01:17 PM
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#79
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Lore Master
Join Date: May 2008
Posts: 1,119
My Mood:
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I agree come to Siege!
We have a very old and well suppored guild just for new ariavals.
Even our guard zones are not safe and there is no insurance, you get one "siege bless" that can be reused and swapped around as much as you like.
We don't have bank spammers and very few scripters, luring monsters and importing dangerous monsters is perfectly acceptable.
In fact very few griefers at all on Siege and all lands are accesable to all types be they red, blue, orange, green or even purple.
Many people go out of there way to help others including friending you to a house so you have a place to call home and a bit more storage.
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11-06-2009, 01:29 PM
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#80
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Journeyman
Join Date: Feb 2009
Posts: 231
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regular pvp in fel is too itemized and expensive for the regular player. unrestricted pvp has lost it's appeal with the advent of insurance, artifacts, powerscrolls, blessings.
pvp use to be more readily accessible, no vet bonuses, no powerscrolls, no insurance, no artifacts. it was a matter of player skill and experience. now the costs are extremely high to enter the pvp arena on fair grounds item and stat-wise. it's kinda ludicris to shell out millions upon millions for items and powerscrolls, and also pay for four years to be on equal ground fighting other players. even siege has these issues on a lesser scale.
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11-06-2009, 06:54 PM
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#81
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Journeyman
Join Date: Aug 2006
Posts: 203
My Mood:
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Quote:
Originally Posted by Syrus of Gahd
PKing is not the same as it once was.
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Amen. PKing was or used to be honorable. Only the best players PK'd or hunted PKs, now any twink can PK with the right software, hardware, connection. In the old days, you didn't run from Reds. You stood and fought them, and you actually had a chance.
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11-06-2009, 10:26 PM
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#82
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Lore Keeper
Join Date: Apr 2006
Posts: 821
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Quote:
Originally Posted by Krrom
I would not mind if the game went back to the old days. Heck my GM (now Legendary because well you have to be) smith tailor was something to have in those days. However, I know that if Trammel was never created that this game would not still be around after 12 years. People just dont like hassles when playing games. And having to go get more bandages...regs etc. is just a pain. The vast majority of people dont even like to engage in PvP much less PvP with that kind of hassle and the aforementioned hopelessness.
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Many people here say likewise but I'm not convinced. First, consider that 'the vast majority of people' isn't really that, but instead is the audience of players that have been attracted to the UO gameplay of today.
My point is, from a business case pov I believe UO's marketshare today would be in a better position for EA if they'd stuck to and improved upon the original UO vision, instead of pulling a 180. They did so for the same reason as any publicly listed corporation of course, short term profit, which they gained yes but in doing so have only lost everything that identifies UO as a unique contender in the MMO marketplace. Iow, UO is mostly a WOW ripoff (yes the sandbox nature makes it more appealing but it's insuffucient to market to new consumers). Whereas pursuing the original vision would have given UO a strong and well defined sector of the market as WOW/its clones emerged. EVE is a good example of how UO could have continued to grow as a product instead of stagnating.
Of course UO would needed to have greatly refined on that original vision and rid itself of the carpal tunnel nonsense that's made it hostage to <unnamed> etc. Imagine where UO could be today if the last 10 years were put towards UO developing itself as a leader in the MMO field instead of sloppily lusting after <insert MMO here>?
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11-07-2009, 12:35 AM
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#83
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Sage
Join Date: Dec 2008
Location: nc
Posts: 552
My Mood:
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Quote:
Originally Posted by Spree
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It would take years and years to be able to compete on Siege. Why would we leave a place where we have everything and go to a place where we have nothing. Then, work hard for months and months and months. To get what exactly? Anyone that wants to fight can get all the fighting they want on almost any shard in Fel. There's very little to lose here. It sort of like server wars. I KNOW a lot of you remember server wars.
My son taught me that dying wasn't important. I would probably never have learned that. I went 3 or 4 years once and didn't die fighting constantly, but it can't compare to the success we have now. We die sometimes. We get overwhelmed, make a mistake or just get plain out flattened by something like a Crimson dragon.
We killed so many of those things. I mean dying costs maybe 8k and nothing else, who cares?
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11-07-2009, 12:36 AM
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#84
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Sage
Join Date: Dec 2008
Location: nc
Posts: 552
My Mood:
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Quote:
Originally Posted by northwoodschopper
regular pvp in fel is too itemized and expensive for the regular player. unrestricted pvp has lost it's appeal with the advent of insurance, artifacts, powerscrolls, blessings.
pvp use to be more readily accessible, no vet bonuses, no powerscrolls, no insurance, no artifacts. it was a matter of player skill and experience. now the costs are extremely high to enter the pvp arena on fair grounds item and stat-wise. it's kinda ludicris to shell out millions upon millions for items and powerscrolls, and also pay for four years to be on equal ground fighting other players. even siege has these issues on a lesser scale.
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Almost everything in uo is too expensive for a casual player. You have to either play all the time, or just a little bit imo unless you can acquire whatever the latest things you need to compete are.
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11-07-2009, 02:54 AM
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#85
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Visitor
Join Date: Oct 2009
Posts: 27
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Quote:
Originally Posted by katluma
I used to love Fel and pvp. As far as pvp goes, it used to be a true battle sometimes taking 5 or 10 minutes to duel. Now with speed hackers and all the special items you can die before you even get the message someone is attacking you  Not as much fun. I still go to Fel, but I miss the old ways. Dont get me wrong UO has added some really great things to it , espcecially some of those events. I just miss when pvp was truly a battle of wits and strategy.
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THIS^
I once saw a guy run around and heal himself with spells,aids and pots for 45 secs while a group of 15 -20 people were trying ti kill him before finally escaping with his life.Nowadays he would not even have a chance to down a pot.
And as another poster said it's not about fear its about the inconvenience.
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11-07-2009, 03:09 AM
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#86
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Grand Poobah
Join Date: Jul 2004
Location: Chesapeake
Posts: 5,013
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I've never been fully immersed in PvP since before AOS, which largely killed the idea of PvP for me. I like PvP, but this game has no balance due to cheaters, and it's basically a gank-if-you-have-it game style now. Almost everyone is an archer or tamer or both, hehe. I mean, don't get me wrong, it's always been like that with ganks, but the amount of people that cheat now versus those who cheated back when I started in 1999, I just never got used to all that, and the faster cast and other mods create situations where cheating is much more noticeable as well. Really, it's hard to find a PvPer that doesn't run speed just to compete, let alone other things.
Legit since '99 though, and in Fel every so often  . Always fun to kill another UOer ;P but bored easily by the Yew Gate/ Despise scenes. Without Order/ Chaos, Factions practically worthless unless you want to build a dexxer in a day, and I hope there will be more of an incentive, or purpose, to PvP in the future.
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11-07-2009, 04:46 AM
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#87
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Lore Keeper
Join Date: Jul 2008
Location: Siege Perilous
Posts: 772
My Mood:
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Quote:
Originally Posted by ACB1961
It would take years and years to be able to compete on Siege. Why would we leave a place where we have everything and go to a place where we have nothing. Then, work hard for months and months and months. To get what exactly? Anyone that wants to fight can get all the fighting they want on almost any shard in Fel. There's very little to lose here. It sort of like server wars. I KNOW a lot of you remember server wars.
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Why not just play on test?
-You can compete instantly.
-You can find a fight at any time.
-There is nothing to lose.

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11-07-2009, 06:41 AM
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#88
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Sage
Join Date: Dec 2008
Location: nc
Posts: 552
My Mood:
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We used to do that on Abyss. I LOVED Abyss.
But anyway I guess no matter what a person says someone will misunderstand the point. It's like that game Imago. I say something, and you hear me say something else. Something I had no idea at all in the world you might think I was saying.
I don't think the people are bad, they just aren't hearing what I was saying. I don't want to goad anyone. I was just walking around fel thinking about what it was like to stand at the different shops long ago and help people.
We liked helping people then.
I don't want to kill anyone. I don't enjoy it. It's not FUN to me to kill people, but I will if I absolutely have to.
It was just lonely and sad in fel and I was gathering resources like crazy. I got 9 pumpkins in a trip, but then I bought 18 that day for 5-10k each. I guess there's a moral there somewhere.
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11-07-2009, 06:47 AM
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#89
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Sage
Join Date: May 2008
Location: France
Posts: 712
My Mood:
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Come children!

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11-07-2009, 07:33 AM
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#90
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Lore Keeper
Join Date: Jul 2008
Location: Siege Perilous
Posts: 772
My Mood:
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Last edited by Chad Sexington; 11-07-2009 at 09:27 AM.
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11-07-2009, 09:24 AM
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#91
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Stratics Legend
Join Date: Jun 2003
Location: Eastern USA
Posts: 7,664
My Mood:
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Quote:
Originally Posted by Coppelia
Come children!

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Everyone knows strangers have the best candy 
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11-08-2009, 01:33 AM
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#92
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Journeyman
Join Date: Aug 2006
Posts: 203
My Mood:
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Today I got killed by a red outside destard. I know this guy because he had joined my guild years ago and quickly quild pk'd and looted. I know he has done to others. He is a despicable person as a human being, but tell he how he is able to cast FLAMESTRIKES on the run? I know weps will do fireballs, magic arrows, but never seen a wep with Flamestrikes. I have fast conn, and believe me, I was moving. I ride a ethie llama for speed, and i was booking. He was able to stay with me and cast flamestrikes while moving, without me seeing the words.
20 Mins later, a blue tried twice to PK me, but he lacked skills. I cast invis on myself, dismounted, summoned in my Greater, sicced it on him and flamestriked him twice. He attacked me first, and yet I went grey, and my pet did as well. I need to see if i somehow got a count. Yes, I looted his aids, and his petals. But he had JUST attacked me twice.
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11-08-2009, 03:23 AM
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#93
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Sage
Join Date: Sep 2007
Posts: 558
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Quote:
Originally Posted by ACB1961
Almost everything in uo is too expensive for a casual player. You have to either play all the time, or just a little bit imo unless you can acquire whatever the latest things you need to compete are.
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Not anymore, really.. You can build up a great suit with faction artifacts and imbued items. Money is also very easy to get: pop champs in T2A and sell the scrolls, go to Doom with a group of people and hope you get good artifacts or hoard event items while some event is running.
We got 2x +20 Mysticism, +20 Musicianship and +20 Resisting Spells a couple of days back from Barracoon. 30mil in ~30min 
__________________
ICQ: 495-606-905
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11-08-2009, 04:06 AM
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#94
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Visitor
Join Date: Nov 2009
Posts: 1
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I was bountyhunter in uo.
With 2 of my blue characters i have killed in 3 years 4500 pks.
I played olso as blue character in red pks guilds for champs, did doom.2 and made 200 milion trough trading stuff to beter equip my characters.
Normaly you would say why i never been a pk?
Its to be a pvp player but on the good side as bountyhunter.
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11-08-2009, 03:28 PM
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#95
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Grand Poobah
Join Date: Jul 2004
Location: Chesapeake
Posts: 5,013
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They haven't fixed pet flags yet I guess :/. Most likely your drag turned gray which caused you to turn gray.
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